EchoChamber_JP_Rust
Offline EA 160.251.166.192:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 28d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:48 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on EchoChamber_JP_Rust?
EchoChamber_JP_Rust wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 6 days 5 hours ago. It publishes a monthly wipe schedule in its tags.
What does wipe day look like on EchoChamber_JP_Rust?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 2 hours after the wipe.
Players
How busy is EchoChamber_JP_Rust?
EchoChamber_JP_Rust is offline right now; it was last seen 12 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
How does EchoChamber_JP_Rust rank against other Rust servers?
EchoChamber_JP_Rust is #15,406 on player hours over the last seven days, in the top 65% of all ranked servers and #492 in Asia.
Rules and map
What are the rules and settings on EchoChamber_JP_Rust?
EchoChamber_JP_Rust gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Only players with Rust's premium status can join. Valve's anti-cheat, VAC, is on.
Which map does EchoChamber_JP_Rust run?
EchoChamber_JP_Rust runs a procedural map, generated by the game, of size 4,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on EchoChamber_JP_Rust mean?
EchoChamber_JP_Rust publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp69 (Max players): 69 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^q (Premium): Only players with Rust's premium status can join; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; modded (Modded): Listed under Modded: plugins or settings change the game; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include EchoChamber_JP_Rust?
EchoChamber_JP_Rust fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
The server
Where is EchoChamber_JP_Rust located?
EchoChamber_JP_Rust lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 160.251.166.192:28015.
Is EchoChamber_JP_Rust online, and how reliable is it?
EchoChamber_JP_Rust is offline right now, last seen 12 hours ago. It last restarted about 23 hours ago, going by the uptime it reports. Over the last 7 full days it was up 98% of the time, 164 of 168 hours. Zongarust first saw it on 13 September 2026.
Does EchoChamber_JP_Rust run smoothly?
Over the last 48 hours it ran at 55 server fps on average, never below 34. It carried up to 83,908 entities: buildings, deployables and everything else in the world. It used up to 5,328 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does EchoChamber_JP_Rust run?
EchoChamber_JP_Rust runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join EchoChamber_JP_Rust?
Start Rust, press F1 to open the console and enter client.connect 160.251.166.192:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Only players with Rust's premium status can join. Its website is http://160.251.166.192/index.html.
