Raccoon Isle | JAPAN PvE

Online 160.251.208.9:28015 checked 14m ago

monthly wipes moddedoxide
0/ 50
players now
0% full
0
7-day average
peak 2
#6,564
rank
top 30%
26d ago
last wipe
monthly schedule
20h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 1 October, 18:00 UTC, in 20h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Raccoon Isle | JAPAN PvE?

Raccoon Isle | JAPAN PvE's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 26 days 16 hours ago. It publishes a monthly wipe schedule in its tags.

Players

How busy is Raccoon Isle | JAPAN PvE?

Right now Raccoon Isle | JAPAN PvE has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 10:00 UTC, with 1 players on average.

How does Raccoon Isle | JAPAN PvE rank against other Rust servers?

Raccoon Isle | JAPAN PvE is #6,564 on player hours over the last seven days, in the top 30% of all ranked servers.

Rules and map

What are the rules and settings on Raccoon Isle | JAPAN PvE?

Raccoon Isle | JAPAN PvE gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Raccoon Isle | JAPAN PvE run?

Raccoon Isle | JAPAN PvE runs a procedural map, generated by the game, of size 5,000 with seed 24500. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Raccoon Isle | JAPAN PvE mean?

Raccoon Isle | JAPAN PvE publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs162929 (Build): Game build 162929; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Raccoon Isle | JAPAN PvE?

Raccoon Isle | JAPAN PvE fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The server

Where is Raccoon Isle | JAPAN PvE located?

Raccoon Isle | JAPAN PvE publishes no region tag, but its name points to Asia. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 160.251.208.9:28015.

Is Raccoon Isle | JAPAN PvE online, and how reliable is it?

Raccoon Isle | JAPAN PvE is online right now. It last restarted about 39 minutes ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Raccoon Isle | JAPAN PvE run smoothly?

Over the last 48 hours it ran at 52 server fps on average, never below 34. It carried up to 148,965 entities: buildings, deployables and everything else in the world. It used up to 3,749 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Raccoon Isle | JAPAN PvE run?

Raccoon Isle | JAPAN PvE runs Rust network protocol 2633 and build 162929 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Raccoon Isle | JAPAN PvE?

Start Rust, press F1 to open the console and enter client.connect 160.251.208.9:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs162929
Build Game build 162929.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.