RustServer_577
Offline 160.251.255.52:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on RustServer_577?
Not enough of RustServer_577's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 5 days 11 hours ago.
Players
How busy is RustServer_577?
RustServer_577 is offline right now; it was last seen 33 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
How does RustServer_577 rank against other Rust servers?
RustServer_577 is #7,637 on player hours over the last seven days, in the top 32% of all ranked servers.
Rules and map
What are the rules and settings on RustServer_577?
RustServer_577 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does RustServer_577 run?
RustServer_577 runs a procedural map, generated by the game, of size 4,250 with seed 1636364137. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on RustServer_577 mean?
RustServer_577 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp1 (Max players): 1 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166586 (Build): Game build 166586; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include RustServer_577?
RustServer_577 fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is RustServer_577 located?
RustServer_577 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 160.251.255.52:28015.
Is RustServer_577 online, and how reliable is it?
RustServer_577 is offline right now, last seen 33 hours ago. It last restarted about 4 days 1 hours ago, going by the uptime it reports. Over the last 5 full days it was up 78% of the time, 93 of 120 hours. Zongarust first saw it on 2 October 2026.
Does RustServer_577 run smoothly?
Over the last 48 hours it ran at 50 server fps on average, never below 33. It carried up to 108,711 entities: buildings, deployables and everything else in the world. It used up to 4,298 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does RustServer_577 run?
RustServer_577 runs Rust network protocol 2634 and build 166586 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join RustServer_577?
Start Rust, press F1 to open the console and enter client.connect 160.251.255.52:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.