♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg
Online EU · fra 162.19.94.5:28115 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 21:44 UTC10d ago | 0 | – | running | 1 |
| Thu 17 Sep, 01:41 UTC11d ago | 8 | – | 0.8 days | 2 |
| Tue 15 Sep, 09:44 UTC13d ago | 5 | – | 1.7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 10 days 23 hours ago.
What does wipe day look like on ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
Its recent wipes drew 4 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
Right now ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg has 0 players on 100 slots. Over the last seven days it averaged 0 players.
How does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg rank against other Rust servers?
♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg is #15,471 on player hours over the last seven days, in the top 67% of all ranked servers and #2,546 in Europe.
Rules and map
What are the rules and settings on ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is build & creative, sandbox building, no gathering. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg run?
♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg runs a procedural map, generated by the game, of size 1,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg mean?
♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $rfra (Region code): The server's region code, fra; ^c (Creative): Sandbox building: no gathering, build what you like; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers, Best Rust build servers and Best Rust creative servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Who runs ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg publishes a teatime.gg hostname, and so do 4 other servers we track, so they are most likely run by the same operator.
The server
Where is ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg located?
♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg lists itself in Europe with its EU tag, and its region code is fra. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 162.19.94.5:28115.
Is ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg online, and how reliable is it?
♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg is online right now. It last restarted about 10 days 21 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg run smoothly?
Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 2,890 entities: buildings, deployables and everything else in the world. It used up to 1,556 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg run?
♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg runs Rust network protocol 2633 and build 164530 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
Start Rust, press F1 to open the console and enter client.connect 162.19.94.5:28115. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://teatime.gg.