test

Online 162.43.4.100:28015 checked 7m ago

pve
1/ 5
players now
20% full
1
7-day average
peak 1
#8,779
rank
top 38%
8h ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeakWipe
00.250.50.75103:0005:0006:0008:0009:0011:00Wiped Tue 29 Sep, 03:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040003:0005:0006:0008:0009:0011:00Wiped Tue 29 Sep, 03:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Abyss|US|PVE|NOOB FRIENDLY|NO KILL NO RAID
NA · groups of 8+ · monthly · 31 on average
13 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 30 on average
19 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 25 on average
12 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 19 on average
34 / 200
JP ShiGu Server PvE
EA · groups of 8+ · monthly · 14 on average
18 / 50
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 12 on average
7 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on test?

Not enough of test's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 8 hours ago.

Players

How busy is test?

Right now test has 1 players on 5 slots. Over the last seven days it averaged 1 players and peaked at 1. In the last 48 hours it was busiest at 05:00 UTC, with 1 players on average.

How does test rank against other Rust servers?

test is #8,779 on player hours over the last seven days, in the top 38% of all ranked servers.

Rules and map

What are the rules and settings on test?

test gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does test run?

test runs a procedural map, generated by the game, of size 3,000 with seed 50000. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on test mean?

test publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp5 (Max players): 5 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include test?

test fits these Zongarust lists: Best Rust community servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

The server

Where is test located?

test publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 162.43.4.100:28015.

Is test online, and how reliable is it?

test is online right now. It last restarted about 7 hours ago, going by the uptime it reports. Zongarust first saw it on 29 September 2026.

Does test run smoothly?

Over the last 48 hours it ran at 189 server fps on average, never below 163. It carried up to 48,128 entities: buildings, deployables and everything else in the world. It used up to 1,340 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does test run?

test runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join test?

Start Rust, press F1 to open the console and enter client.connect 162.43.4.100:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival.
mp5
Max players 5 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.