My Rust server | Powered by AMP

Offline 167.114.101.134:28015 checked 9h ago

moddedoxidepve
0/ 100
players now
0% full
0
7-day average
peak 1
#15,875
rank
top 67%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75116:0012:0015:0017:0020:0022:00Wiped Tue 6 Oct, 16:24 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
025507510016:0012:0015:0017:0020:0022:00Wiped Tue 6 Oct, 16:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep8 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:24 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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132 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 239 on average
133 / 2000
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 91 on average
29 / 250
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 82 on average
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TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10
EU · groups of 30+ · biweekly · 81 on average
44 / 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 77 on average
55 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on My Rust server | Powered by AMP?

Not enough of My Rust server | Powered by AMP's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 40 hours ago.

Players

How busy is My Rust server | Powered by AMP?

My Rust server | Powered by AMP is offline right now; it was last seen 9 hours ago. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 14:00 UTC, with 0 players on average.

How does My Rust server | Powered by AMP rank against other Rust servers?

My Rust server | Powered by AMP is #15,875 on player hours over the last seven days, in the top 67% of all ranked servers.

Rules and map

What are the rules and settings on My Rust server | Powered by AMP?

My Rust server | Powered by AMP gives no gather rate in its name. Groups can have up to 10 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does My Rust server | Powered by AMP run?

My Rust server | Powered by AMP runs a procedural map, generated by the game, of size 4,500 with seed 6738. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on My Rust server | Powered by AMP mean?

My Rust server | Powered by AMP publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts10 (Group limit): At most 10 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include My Rust server | Powered by AMP?

My Rust server | Powered by AMP fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The server

Where is My Rust server | Powered by AMP located?

My Rust server | Powered by AMP publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 167.114.101.134:28015.

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP is offline right now, last seen 9 hours ago. It last restarted about 9 hours ago, going by the uptime it reports. Over the last 7 full days it was up 8% of the time, 13 of 168 hours. Zongarust first saw it on 13 September 2026.

Does My Rust server | Powered by AMP run smoothly?

Over the last 48 hours it ran at 78 server fps on average, never below 63. It carried up to 126,419 entities: buildings, deployables and everything else in the world. It used up to 4,160 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does My Rust server | Powered by AMP run?

My Rust server | Powered by AMP runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join My Rust server | Powered by AMP?

Start Rust, press F1 to open the console and enter client.connect 167.114.101.134:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts10,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts10
Group limit At most 10 per team.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166652
Build Game build 166652.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.