stagingtest
Online 167.114.158.11:28220 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on stagingtest?
Not enough of stagingtest's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 42 minutes ago.
Players
How busy is stagingtest?
Right now stagingtest has 0 players on 100 slots.
Rules and map
What are the rules and settings on stagingtest?
stagingtest gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does stagingtest run?
stagingtest runs a procedural map, generated by the game.
Tags and lists
What do the server tags on stagingtest mean?
stagingtest publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include stagingtest?
stagingtest fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
The server
Where is stagingtest located?
stagingtest publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 167.114.158.11:28220.
Is stagingtest online, and how reliable is it?
stagingtest is online right now. Zongarust first saw it on 30 September 2026.
Which version of Rust does stagingtest run?
stagingtest runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join stagingtest?
Start Rust, press F1 to open the console and enter client.connect 167.114.158.11:28220. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.