PVE - The Last of Us

Online 167.160.93.2:28015 checked 8m ago

moddedoxide
2/ 50
players now
4% full
0
7-day average
peak 4
#4,821
rank
top 21%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 13:21 UTC2d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 36 on average
58 / 70
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 28 on average
26 / 100
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 25 on average
19 / 100
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 17 on average
10 / 175
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 11 on average
29 / 150
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 6 on average
5 / 90

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on PVE - The Last of Us?

Not enough of PVE - The Last of Us's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 2 days 9 hours ago.

What does wipe day look like on PVE - The Last of Us?

Its recent wipes drew 3 players at their busiest, on average. On the latest wipe the crowd peaked 3 hours after the wipe.

Players

How busy is PVE - The Last of Us?

Right now PVE - The Last of Us has 2 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 4. In the last 48 hours it was busiest at 20:00 UTC, with 3 players on average.

How does PVE - The Last of Us rank against other Rust servers?

PVE - The Last of Us is #4,821 on player hours over the last seven days, in the top 21% of all ranked servers.

Rules and map

What are the rules and settings on PVE - The Last of Us?

PVE - The Last of Us gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does PVE - The Last of Us run?

PVE - The Last of Us runs a procedural map, generated by the game, of size 5,000 with seed 554356847. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on PVE - The Last of Us mean?

PVE - The Last of Us publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include PVE - The Last of Us?

PVE - The Last of Us fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The server

Where is PVE - The Last of Us located?

PVE - The Last of Us publishes no region tag, but its name points to North America. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 167.160.93.2:28015.

Is PVE - The Last of Us online, and how reliable is it?

PVE - The Last of Us is online right now. It last restarted about 2 days 7 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does PVE - The Last of Us run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 29. It carried up to 157,309 entities: buildings, deployables and everything else in the world. It used up to 6,941 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does PVE - The Last of Us run?

PVE - The Last of Us runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join PVE - The Last of Us?

Start Rust, press F1 to open the console and enter client.connect 167.160.93.2:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.