[EU] RustEZ Dev

Online 168.100.161.162:29013 checked 9m ago

moddedcarbonpve
0/ 100
players now
0% full
0
7-day average
peak 4
#8,114
rank
top 37%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Sep27 Sep28 Sep29 Sep30 Sep

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 139 on average
105 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 18.09
EU · groups of 30+ · biweekly · 50 on average
57 / 100
[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · biweekly · 33 on average
25 / 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 29 on average
31 / 100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases
EU · groups of 10+ · biweekly · 28 on average
25 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 28 on average
18 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [EU] RustEZ Dev?

Not enough of [EU] RustEZ Dev's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 3 days 22 hours ago.

Players

How busy is [EU] RustEZ Dev?

Right now [EU] RustEZ Dev has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 4. In the last 48 hours it was busiest at 23:00 UTC, with 2 players on average.

How does [EU] RustEZ Dev rank against other Rust servers?

[EU] RustEZ Dev is #8,114 on player hours over the last seven days, in the top 37% of all ranked servers.

Rules and map

What are the rules and settings on [EU] RustEZ Dev?

[EU] RustEZ Dev gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does [EU] RustEZ Dev run?

[EU] RustEZ Dev runs a procedural map, generated by the game, of size 4,750 with seed 731788173. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on [EU] RustEZ Dev mean?

[EU] RustEZ Dev publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166257 (Build): Game build 166257; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [EU] RustEZ Dev?

[EU] RustEZ Dev fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is [EU] RustEZ Dev located?

[EU] RustEZ Dev publishes no region tag, but its name points to Europe. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 168.100.161.162:29013.

Is [EU] RustEZ Dev online, and how reliable is it?

[EU] RustEZ Dev is online right now. It last restarted about 13 hours ago, going by the uptime it reports. Over the last 3 full days it was up 100% of the time, 72 of 72 hours. Zongarust first saw it on 26 September 2026.

Does [EU] RustEZ Dev run smoothly?

Over the last 48 hours it ran at 60 server fps on average, never below 58. It carried up to 102,272 entities: buildings, deployables and everything else in the world. It used up to 5,019 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [EU] RustEZ Dev run?

[EU] RustEZ Dev runs Rust network protocol 2634 and build 166257 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [EU] RustEZ Dev?

Start Rust, press F1 to open the console and enter client.connect 168.100.161.162:29013. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.rustez.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs166257,ts8

Game

gmvanilla
Game mode Vanilla survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166257
Build Game build 166257.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.