Atlas Hub Testing
Online EU · us1 168.100.161.3:28210 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 1 October, 18:00 UTC, in 2d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Atlas Hub Testing?
Atlas Hub Testing's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 449 days 8 hours ago. It publishes a weekly wipe schedule in its tags.
Players
How busy is Atlas Hub Testing?
Right now Atlas Hub Testing has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 6. In the last 48 hours it was busiest at 22:00 UTC, with 1 players on average.
How does Atlas Hub Testing rank against other Rust servers?
Atlas Hub Testing is #7,776 on player hours over the last seven days, in the top 34% of all ranked servers and #2,007 in Europe.
Rules and map
What are the rules and settings on Atlas Hub Testing?
Atlas Hub Testing gives no gather rate in its name. Groups can have up to 30 players. Its game mode is minigames & battle royale, arenas, Bedwars, parkour, battle royale. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Tags and lists
What do the server tags on Atlas Hub Testing mean?
Atlas Hub Testing publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts30 (Group limit): At most 30 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs125476 (Build): Game build 125476; ptrak (Networking): RakNet, the game's standard network layer; $rus1 (Region code): The server's region code, us1; ^w (Weekly): Wipes every week; ^c (Creative): Sandbox building: no gathering, build what you like; ^e (Minigames): Arenas, Bedwars, parkour and other minigames; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^i (Battlefield): Fast PvP with kits and high rates; ^j (Battle royale): Loot up and fight while the zone closes in; ^k (Build server): Practise and design bases; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; modded (Modded): Listed under Modded: plugins or settings change the game; EU (Europe): Listed under Europe in the server browser; rustmaps (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Atlas Hub Testing?
Atlas Hub Testing fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers, Best Rust aim training servers, Best Rust battlefield servers, Best Rust build servers and Best Rust creative servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
The server
Where is Atlas Hub Testing located?
Atlas Hub Testing lists itself in Europe with its EU tag, and its region code is us1. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 168.100.161.3:28210.
Is Atlas Hub Testing online, and how reliable is it?
Atlas Hub Testing is online right now. It last restarted about 120 days 3 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Atlas Hub Testing run smoothly?
Over the last 48 hours it ran at 30 server fps on average, never below 30. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Atlas Hub Testing run?
Atlas Hub Testing runs Rust network protocol 2633 and build 125476 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Atlas Hub Testing?
Start Rust, press F1 to open the console and enter client.connect 168.100.161.3:28210. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.