Stillwater Testing

Online 168.100.162.13:29015 checked 4m ago

vanillamoddedoxide
0/ 40
players now
0% full
0
7-day average
peak 2
#7,119
rank
top 33%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 17:57 UTC2d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 120 on average
16 / 350
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 29.09
EU · groups of 16+ · weekly · 111 on average
27 / 255
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 26.09
EU · groups of 16+ · monthly · 101 on average
3 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 24.09
EU · groups of 16+ · monthly · 93 on average
2 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 27.09
EU · groups of 16+ · monthly · 90 on average
12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 29.09
EU · groups of 16+ · monthly · 86 on average
25 / 700

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Stillwater Testing?

Not enough of Stillwater Testing's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 27 days 5 hours ago.

What does wipe day look like on Stillwater Testing?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is Stillwater Testing?

Right now Stillwater Testing has 0 players on 40 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 00:00 UTC, with 1 players on average.

How does Stillwater Testing rank against other Rust servers?

Stillwater Testing is #7,119 on player hours over the last seven days, in the top 33% of all ranked servers.

Rules and map

What are the rules and settings on Stillwater Testing?

Stillwater Testing gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does Stillwater Testing run?

Stillwater Testing runs a procedural map, generated by the game, of size 5,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on Stillwater Testing mean?

Stillwater Testing publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp40 (Max players): 40 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Stillwater Testing?

Stillwater Testing fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

The server

Where is Stillwater Testing located?

Stillwater Testing publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 168.100.162.13:29015.

Is Stillwater Testing online, and how reliable is it?

Stillwater Testing is online right now. It last restarted about 2 days 4 hours ago, going by the uptime it reports. Over the last 7 full days it was up 64% of the time, 107 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Stillwater Testing run smoothly?

Over the last 48 hours it ran at 54 server fps on average, never below 17. It carried up to 255,973 entities: buildings, deployables and everything else in the world. It used up to 6,537 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Stillwater Testing run?

Stillwater Testing runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Stillwater Testing?

Start Rust, press F1 to open the console and enter client.connect 168.100.162.13:29015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://pterodactyl.io.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp40
Max players 40 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.