EL MATADERO
Online SA 168.100.163.110:28015 checked 2m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 27% in SA, and #108 of the quad servers (top 13%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 19 November, 18:49 UTC, in 6d 11h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 18:49 UTC FW7d ago | 11 | – | running | 0 |
| Thu 5 Nov, 10:04 UTC7d ago | 11 | – | 0.4 days | 0 |
| Thu 5 Nov, 00:04 UTC8d ago | 7 | – | 0.4 days | 0 |
| Thu 29 Oct, 01:48 UTC15d ago | 10 | halved by day 5 | 6.9 days | 0 |
| Thu 15 Oct, 06:15 UTC29d ago | 9 | held half | 13.8 days | 1 |
| Thu 1 Oct, 17:54 UTC FW42d ago | – | – | – | 0 |
| Thu 1 Oct, 15:03 UTC42d ago | 8 | halved by day 10 | 13.6 days | 1 |
| Thu 17 Sep, 09:12 UTC56d ago | 6 | held half | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on EL MATADERO?
Too few of EL MATADERO's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 19 November at 18:49 UTC. Its current world was made 7 days 12 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on EL MATADERO?
Its recent wipes drew 10 players at their busiest, on average. On the latest wipe the crowd peaked 35 hours after the wipe. In 33% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 7.5.
Players
How busy is EL MATADERO?
Right now EL MATADERO has 0 players on 50 slots. Over the last seven days it averaged 3 players and peaked at 11. In the last 48 hours it was busiest at 04:00 UTC, with 6 players on average.
How does EL MATADERO rank against other Rust servers?
EL MATADERO is #2,006 on player hours over the last seven days, in the top 9% of all ranked servers and #64 in South America. Among quad servers it is #108.
Rules and map
What are the rules and settings on EL MATADERO?
EL MATADERO gives no gather rate in its name. Groups are limited to 4 players (quad). Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does EL MATADERO run?
EL MATADERO runs a procedural map, generated by the game, of size 4,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on EL MATADERO mean?
EL MATADERO publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts4 (Group limit): At most 4 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; SA (South America): Listed under South America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include EL MATADERO?
EL MATADERO fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The server
Where is EL MATADERO located?
EL MATADERO lists itself in South America with its SA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 168.100.163.110:28015.
Is EL MATADERO online, and how reliable is it?
EL MATADERO is online right now. It last restarted about 16 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does EL MATADERO run smoothly?
Over the last 48 hours it ran at 60 server fps on average, never below 57. It carried up to 86,000 entities: buildings, deployables and everything else in the world. It used up to 3,289 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does EL MATADERO run?
EL MATADERO runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join EL MATADERO?
Start Rust, press F1 to open the console and enter client.connect 168.100.163.110:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://ko-fi.com/elmatadero.
