Vanilla Rust [US WEST] Half Decay rates
Online 170.23.66.245:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 7 Nov, 19:20 UTC5d ago | 1 | – | running | 0 |
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | – | – |
| Sat 24 Oct, 21:26 UTC19d ago | 2 | halved by day 2 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Vanilla Rust [US WEST] Half Decay rates?
Not enough of Vanilla Rust [US WEST] Half Decay rates's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 5 days 11 hours ago.
What does wipe day look like on Vanilla Rust [US WEST] Half Decay rates?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 2.
Players
How busy is Vanilla Rust [US WEST] Half Decay rates?
Right now Vanilla Rust [US WEST] Half Decay rates has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
How does Vanilla Rust [US WEST] Half Decay rates rank against other Rust servers?
Vanilla Rust [US WEST] Half Decay rates is #11,260 on player hours over the last seven days, in the top 51% of all ranked servers.
Rules and map
What are the rules and settings on Vanilla Rust [US WEST] Half Decay rates?
Vanilla Rust [US WEST] Half Decay rates gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Vanilla Rust [US WEST] Half Decay rates run?
Vanilla Rust [US WEST] Half Decay rates runs a procedural map, generated by the game, of size 3,750 with seed 2093032629. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Vanilla Rust [US WEST] Half Decay rates mean?
Vanilla Rust [US WEST] Half Decay rates publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Vanilla Rust [US WEST] Half Decay rates?
Vanilla Rust [US WEST] Half Decay rates fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is Vanilla Rust [US WEST] Half Decay rates located?
Vanilla Rust [US WEST] Half Decay rates publishes no region tag, but its name points to North America. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 170.23.66.245:28015.
Is Vanilla Rust [US WEST] Half Decay rates online, and how reliable is it?
Vanilla Rust [US WEST] Half Decay rates is online right now. It last restarted about 5 days 9 hours ago, going by the uptime it reports. Over the last 7 full days it was up 98% of the time, 165 of 168 hours. Zongarust first saw it on 24 October 2026.
Does Vanilla Rust [US WEST] Half Decay rates run smoothly?
Over the last 48 hours it ran at 200 server fps on average, never below 158. It carried up to 77,000 entities: buildings, deployables and everything else in the world. It used up to 2,496 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Vanilla Rust [US WEST] Half Decay rates run?
Vanilla Rust [US WEST] Half Decay rates runs Rust network protocol 2636 and build 170545 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Vanilla Rust [US WEST] Half Decay rates?
Start Rust, press F1 to open the console and enter client.connect 170.23.66.245:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.