OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION
Online 172.240.53.131:2707 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 22:04 UTC10d ago | 2 | – | running | 1 |
| Sat 19 Sep, 20:55 UTC12d ago | 4 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
Not enough of OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 10 days 4 hours ago.
What does wipe day look like on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
Its recent wipes drew 3 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.
Players
How busy is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
Right now OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION has 0 players on 150 slots. Over the last seven days it averaged 0 players and peaked at 1.
How does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION rank against other Rust servers?
OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is #16,103 on player hours over the last seven days, in the top 71% of all ranked servers.
Rules and map
What are the rules and settings on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION runs 2x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION run?
OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION runs a procedural map, generated by the game, of size 5,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION mean?
OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp150 (Max players): 150 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION fits these Zongarust lists: Best 2x Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
The server
Where is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION located?
OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 172.240.53.131:2707.
Is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION online, and how reliable is it?
OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is online right now. It last restarted about 10 days 3 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 19 September 2026.
Does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION run smoothly?
Over the last 48 hours it ran at 93 server fps on average, never below 43. It carried up to 85,595 entities: buildings, deployables and everything else in the world. It used up to 6,949 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION run?
OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION runs Rust network protocol 2633 and build 164530 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
Start Rust, press F1 to open the console and enter client.connect 172.240.53.131:2707. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
