Hex Dev
Online 172.93.160.200:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 05:33 UTC6h ago | – | – | running | 0 |
| Sun 27 Sep, 02:49 UTC2d ago | 3 | held half | 2.1 days | 0 |
| Fri 18 Sep, 17:11 UTC10d ago | 1 | halved by day 1 | 8.4 days | 0 |
| Thu 17 Sep, 07:46 UTC12d ago | 3 | – | 1.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Hex Dev?
Hex Dev wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 6 hours ago.
What does wipe day look like on Hex Dev?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 41 hours after the wipe. In 50% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.
Players
How busy is Hex Dev?
Right now Hex Dev has 1 players on 40 slots. Over the last seven days it averaged 0 players and peaked at 3. In the last 48 hours it was busiest at 20:00 UTC, with 2 players on average.
How does Hex Dev rank against other Rust servers?
Hex Dev is #6,206 on player hours over the last seven days, in the top 27% of all ranked servers.
Rules and map
What are the rules and settings on Hex Dev?
Hex Dev gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Hex Dev run?
Hex Dev runs a procedural map, generated by the game, of size 5,250 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Fallout Vault 117 Map.
Tags and lists
What do the server tags on Hex Dev mean?
Hex Dev publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp40 (Max players): 40 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Hex Dev?
Hex Dev fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The server
Where is Hex Dev located?
Hex Dev publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 172.93.160.200:28015.
Is Hex Dev online, and how reliable is it?
Hex Dev is online right now. It last restarted about 4 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Hex Dev run smoothly?
Over the last 48 hours it ran at 20 server fps on average, never below 20. It carried up to 143,596 entities: buildings, deployables and everything else in the world. It used up to 4,985 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Hex Dev run?
Hex Dev runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Hex Dev?
Start Rust, press F1 to open the console and enter client.connect 172.93.160.200:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is 1.