Beatwood Fan Club

Online 173.225.104.202:28145 checked 8m ago

teams off hardcore
0/ 50
players now
0% full
0
7-day average
peak –
#15,512
rank
top 67%
259d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore
EU · no group limit · 12 on average
9 / 200
[US East] Facepunch Hardcore 1
NA · no group limit · monthly · 8 on average
1 / 400
Rustafied.com - AU Hardcore
OC · no group limit · weekly · 5 on average
6 / 100
Rustopia.gg - US Hardcore Trio
NA · no group limit · weekly · 5 on average
7 / 75
[EU] Facepunch Hardcore 1
EU · no group limit · monthly · 4 on average
1 / 400
RUSTWAY.RU • ХАРДКОР • МОСКВА
EU · no group limit · monthly · 4 on average
0 / 50

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Beatwood Fan Club?

Not enough of Beatwood Fan Club's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 259 days 7 hours ago.

Players

How busy is Beatwood Fan Club?

Right now Beatwood Fan Club has 0 players on 50 slots. Over the last seven days it averaged 0 players.

How does Beatwood Fan Club rank against other Rust servers?

Beatwood Fan Club is #15,512 on player hours over the last seven days, in the top 67% of all ranked servers.

Rules and map

What are the rules and settings on Beatwood Fan Club?

Beatwood Fan Club gives no gather rate in its name. It publishes no group limit. Its game mode is hardcore, Facepunch's hardest mode. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does Beatwood Fan Club run?

Beatwood Fan Club runs a procedural map, generated by the game, of size 3,500.

Tags and lists

What do the server tags on Beatwood Fan Club mean?

Beatwood Fan Club publishes these tags, which the game's server browser reads: gmhardcore (Game mode): Hardcore: a harsher ruleset; mp50 (Max players): 50 slots; ts0 (Group limit): Teams are switched off; v2617 (Protocol): Game protocol 2617: your game has to be on the same version to join; cs140534 (Build): Game build 140534; ptrak (Networking): RakNet, the game's standard network layer; $rus4 (Region code): The server's region code, us4. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Beatwood Fan Club?

Beatwood Fan Club fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

The server

Where is Beatwood Fan Club located?

Beatwood Fan Club publishes no region, and its region code is us4. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 173.225.104.202:28145.

Is Beatwood Fan Club online, and how reliable is it?

Beatwood Fan Club is online right now. It last restarted about 47 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Beatwood Fan Club run smoothly?

Over the last 48 hours it ran at 197 server fps on average, never below 168. It carried up to 77,553 entities: buildings, deployables and everything else in the world. It used up to 1,709 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Beatwood Fan Club run?

Beatwood Fan Club runs Rust network protocol 2617 and build 140534 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Beatwood Fan Club?

Start Rust, press F1 to open the console and enter client.connect 173.225.104.202:28145. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.gtxgaming.co.uk.

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2617,gmhardcore,cs140534,ts0

Game

gmhardcore
Game mode Hardcore: a harsher ruleset.
mp50
Max players 50 slots.
ts0
Group limit Teams are switched off.
v2617
Protocol Game protocol 2617: your game has to be on the same version to join.
cs140534
Build Game build 140534.
ptrak
Networking RakNet, the game's standard network layer.
$rus4
Region code The server's region code, us4.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.