Carters World Rust server | Powered by AMP

Online 173.245.130.92:28015 checked 7m ago

moddedoxide
0/ 30
players now
0% full
0
7-day average
peak 2
#8,043
rank
top 36%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeakWipe
0123422:0007:0016:0001:0010:0019:00Force wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0007:0016:0001:0010:0019:00Force wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep28 Sep29 Sep30 Sep1 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 118 on average
32 / 350
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 29.09
EU · groups of 16+ · weekly · 110 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 01.10
EU · groups of 16+ · monthly · 79 on average
390 / 1000
RustForNoobs.com | Solo Duo Trio | Weekly | EU
EU · no group limit · 70 on average
64 / 100
МИНИ-КАРТА 2Х | STORM | FPS+ 30.09
EU · groups of 8+ · weekly · 53 on average
89 / 100
Pickle Rust EU Monthly
EU · no group limit · 51 on average
55 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Carters World Rust server | Powered by AMP?

Not enough of Carters World Rust server | Powered by AMP's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 4 days 20 hours ago.

Players

How busy is Carters World Rust server | Powered by AMP?

Right now Carters World Rust server | Powered by AMP has 0 players on 30 slots. Over the last seven days it averaged 0 players and peaked at 2.

How does Carters World Rust server | Powered by AMP rank against other Rust servers?

Carters World Rust server | Powered by AMP is #8,043 on player hours over the last seven days, in the top 36% of all ranked servers.

Rules and map

What are the rules and settings on Carters World Rust server | Powered by AMP?

Carters World Rust server | Powered by AMP gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Carters World Rust server | Powered by AMP run?

Carters World Rust server | Powered by AMP runs a procedural map, generated by the game, of size 2,400 with seed 217337484. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Carters World Rust server | Powered by AMP mean?

Carters World Rust server | Powered by AMP publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp30 (Max players): 30 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Carters World Rust server | Powered by AMP?

Carters World Rust server | Powered by AMP fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is Carters World Rust server | Powered by AMP located?

Carters World Rust server | Powered by AMP publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 173.245.130.92:28015.

Is Carters World Rust server | Powered by AMP online, and how reliable is it?

Carters World Rust server | Powered by AMP is online right now. It last restarted about 4 days 18 hours ago, going by the uptime it reports. Over the last 3 full days it was up 100% of the time, 72 of 72 hours. Zongarust first saw it on 27 September 2026.

Does Carters World Rust server | Powered by AMP run smoothly?

Over the last 48 hours it ran at 162 server fps on average, never below 98. It carried up to 27,537 entities: buildings, deployables and everything else in the world. It used up to 2,007 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Carters World Rust server | Powered by AMP run?

Carters World Rust server | Powered by AMP runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Carters World Rust server | Powered by AMP?

Start Rust, press F1 to open the console and enter client.connect 173.245.130.92:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp30
Max players 30 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.