Always Small Maps 2x

Online 173.90.239.20:28015 checked 10m ago

2x moddedcarbon
0/ 100
players now
0% full
0
7-day average
peak 2
#5,966
rank
top 25%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:14 UTC FW6d ago 2 – running 0
Fri 25 Sep, 23:39 UTC12d ago 3 halved by day 2 5.9 days 1
Fri 25 Sep, 16:11 UTC12d ago 3 – 0.3 days 0
Thu 24 Sep, 16:44 UTC13d ago 1 – 1 days 0
Thu 24 Sep, 08:50 UTC13d ago 1 – 0.3 days 0
Sat 19 Sep, 22:11 UTC18d ago 1 held half 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 682 on average
317 / 300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 624 on average
196 / 200
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 470 on average
175 / 200
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10
EU · groups of 300+ · 2x · monthly · 415 on average
98 / 500
Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий
EU · groups of 150+ · 2x · monthly · 409 on average
169 / 300
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 360 on average
92 / 150

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Always Small Maps 2x?

Always Small Maps 2x wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 6 days 9 hours ago.

What does wipe day look like on Always Small Maps 2x?

Its recent wipes drew 3 players at their busiest, on average. On the latest wipe the crowd peaked 1 hours after the wipe. In 50% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 2.

Players

How busy is Always Small Maps 2x?

Right now Always Small Maps 2x has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 21:00 UTC, with 1 players on average.

How does Always Small Maps 2x rank against other Rust servers?

Always Small Maps 2x is #5,966 on player hours over the last seven days, in the top 25% of all ranked servers.

Rules and map

What are the rules and settings on Always Small Maps 2x?

Always Small Maps 2x runs 2x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does Always Small Maps 2x run?

Always Small Maps 2x runs a procedural map, generated by the game, of size 3,000 with seed 1305954996. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Always Small Maps 2x mean?

Always Small Maps 2x publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Always Small Maps 2x?

Always Small Maps 2x fits these Zongarust lists: Best 2x Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

The server

Where is Always Small Maps 2x located?

Always Small Maps 2x publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 173.90.239.20:28015.

Is Always Small Maps 2x online, and how reliable is it?

Always Small Maps 2x is online right now. It last restarted about 39 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 18 September 2026.

Does Always Small Maps 2x run smoothly?

Over the last 48 hours it ran at 237 server fps on average, never below 219. It carried up to 45,104 entities: buildings, deployables and everything else in the world. It used up to 2,235 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Always Small Maps 2x run?

Always Small Maps 2x runs Rust network protocol 2634 and build 166652 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Always Small Maps 2x?

Start Rust, press F1 to open the console and enter client.connect 173.90.239.20:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166652
Build Game build 166652.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.