Scavenger Isle - Local Dev
Online 174.114.223.30:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:50 UTC FW6h ago | – | – | – | 0 |
| Wed 30 Sep, 18:45 UTC1d ago | – | – | – | 0 |
| Wed 30 Sep, 18:09 UTC1d ago | – | – | – | 0 |
| Wed 30 Sep, 15:27 UTC1d ago | – | – | – | 0 |
| Mon 28 Sep, 09:23 UTC3d ago | – | – | – | 1 |
| Mon 28 Sep, 08:54 UTC3d ago | 1 | held half | 2.3 days | 1 |
| Sun 27 Sep, 22:21 UTC4d ago | 1 | – | 0.4 days | 0 |
| Sat 26 Sep, 02:13 UTC6d ago | 1 | – | 1.8 days | 0 |
| Thu 17 Sep, 23:16 UTC14d ago | 1 | halved by day 2 | 8.1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Scavenger Isle - Local Dev?
Scavenger Isle - Local Dev makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.
Players
How busy is Scavenger Isle - Local Dev?
Right now Scavenger Isle - Local Dev has 0 players on 10 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 20:00 UTC, with 1 players on average.
How does Scavenger Isle - Local Dev rank against other Rust servers?
Scavenger Isle - Local Dev is #6,887 on player hours over the last seven days, in the top 30% of all ranked servers.
Rules and map
What are the rules and settings on Scavenger Isle - Local Dev?
Scavenger Isle - Local Dev gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does Scavenger Isle - Local Dev run?
Scavenger Isle - Local Dev runs a procedural map, generated by the game.
Tags and lists
What do the server tags on Scavenger Isle - Local Dev mean?
Scavenger Isle - Local Dev publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166493 (Build): Game build 166493; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Scavenger Isle - Local Dev?
Scavenger Isle - Local Dev fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
The server
Where is Scavenger Isle - Local Dev located?
Scavenger Isle - Local Dev publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 174.114.223.30:28025.
Is Scavenger Isle - Local Dev online, and how reliable is it?
Scavenger Isle - Local Dev is online right now. Over the last 7 full days it was up 58% of the time, 98 of 168 hours. Zongarust first saw it on 15 September 2026.
Which version of Rust does Scavenger Isle - Local Dev run?
Scavenger Isle - Local Dev runs Rust network protocol 2634 and build 166493 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Scavenger Isle - Local Dev?
Start Rust, press F1 to open the console and enter client.connect 174.114.223.30:28025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.