Server_217_DevBlog

Offline 176.119.169.227:28015 checked 22d ago

modded
0/ 10
players now
0% full
0
7-day average
peak –
#15,404
rank
no region published
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Survivors.gg | 2 x Vanilla | Monthly
groups of 30+ · monthly · 198 on average
35 / 200
666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10
EU · groups of 16+ · monthly · 174 on average
12 / 750
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10
EU · groups of 16+ · monthly · 157 on average
73 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10
EU · groups of 16+ · monthly · 134 on average
10 / 700
777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10
EU · groups of 16+ · monthly · 130 on average
13 / 550
ShockRust | Blue | NoLimit
no group limit · 130 on average
56 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Server_217_DevBlog?

Not enough of Server_217_DevBlog's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 22 days 18 hours ago.

Players

How busy is Server_217_DevBlog?

Server_217_DevBlog is offline right now; it was last seen 22 days 13 hours ago.

How does Server_217_DevBlog rank against other Rust servers?

Server_217_DevBlog is #15,404 on player hours over the last seven days, in the top – of all ranked servers.

Rules and map

What are the rules and settings on Server_217_DevBlog?

Server_217_DevBlog gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. Valve's anti-cheat, VAC, is off.

Tags and lists

What do the server tags on Server_217_DevBlog mean?

Server_217_DevBlog publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; v2183 (Protocol): Game protocol 2183: your game has to be on the same version to join; oxide (Oxide): Runs Oxide (uMod), a plugin framework; modded (Modded): Listed under Modded: plugins or settings change the game; h5e7466bf (Custom tag): Not a standard Rust tag: the owner or a plugin set it; stok (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Server_217_DevBlog?

Server_217_DevBlog fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded.

The server

Where is Server_217_DevBlog located?

Server_217_DevBlog publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 176.119.169.227:28015.

Is Server_217_DevBlog online, and how reliable is it?

Server_217_DevBlog is offline right now, last seen 22 days 13 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 15 September 2026.

Which version of Rust does Server_217_DevBlog run?

Server_217_DevBlog runs Rust network protocol 2183 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Server_217_DevBlog?

Start Rust, press F1 to open the console and enter client.connect 176.119.169.227:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
v2183
Protocol Game protocol 2183: your game has to be on the same version to join.

Mods and access

oxide
Oxide Runs Oxide (uMod), a plugin framework.
modded
Modded Listed under Modded: plugins or settings change the game.

Other

h5e7466bf
Custom tag Not a standard Rust tag: the owner or a plugin set it.
stok
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.