Dead Valley | PvE | Bi-Weekly | Old Research System

Online EU 176.9.122.93:28000 checked 2m ago

quad biweekly wipes moddedoxidepve
2/ 50
players now
4% full
2
7-day average
peak 9
#2,201
rank
top 10% · #834 in EU
7d ago
last wipe
biweekly schedule
6d 12h
next wipe
Thu 19 Nov, 19:23 UTC

Players

00.511.5205:0505:3005:5006:1506:3507:00

Every five minutes, from the Steam server list.

Server performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 10% of all ranked servers, top 28% in EU, and #121 of the quad servers (top 15%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 19 November, 19:23 UTC, in 6d 12h. Its biweekly schedule tag · low confidence

14 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8

Coming wipes

6d 12h
Thu 19 Nov, 19:23 UTC
20d 11h
Thu 3 Dec, 19:00 UTC
FW
34d 12h
Thu 17 Dec, 19:23 UTC

The first 48 hours of its last wipes

Thu 5 NovThu 15 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:23 UTC FW7d ago 8 – running 0
Thu 15 Oct, 18:01 UTC28d ago 9 halved by day 8 21.1 days 2
Thu 1 Oct, 18:19 UTC FW42d ago 9 halved by day 8 14 days 1
Sat 19 Sep, 13:32 UTC54d ago 8 halved by day 10 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friend Not Foe / PvE Community / UK & Europe
EU · quad · biweekly · 6 on average
2 / 50
[UK] Cozmos PvE | Skill Tree | Bots
EU · quad · biweekly · 1 on average
0 / 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
EU · quad · monthly · 7 on average
2 / 100
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]
EU · quad · monthly · 5 on average
0 / 50
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 197 on average
68 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 06.11
EU · groups of 30+ · biweekly · 83 on average
36 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Dead Valley | PvE | Bi-Weekly | Old Research System?

Too few of Dead Valley | PvE | Bi-Weekly | Old Research System's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 19 November at 19:23 UTC. Its current world was made 7 days 11 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on Dead Valley | PvE | Bi-Weekly | Old Research System?

Its recent wipes drew 9 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 8.

Players

How busy is Dead Valley | PvE | Bi-Weekly | Old Research System?

Right now Dead Valley | PvE | Bi-Weekly | Old Research System has 2 players on 50 slots. Over the last seven days it averaged 2 players and peaked at 9. In the last 48 hours it was busiest at 20:00 UTC, with 4 players on average.

How does Dead Valley | PvE | Bi-Weekly | Old Research System rank against other Rust servers?

Dead Valley | PvE | Bi-Weekly | Old Research System is #2,201 on player hours over the last seven days, in the top 10% of all ranked servers and #834 in Europe. Among quad servers it is #121.

Rules and map

What are the rules and settings on Dead Valley | PvE | Bi-Weekly | Old Research System?

Dead Valley | PvE | Bi-Weekly | Old Research System gives no gather rate in its name. Groups are limited to 4 players (quad). Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Dead Valley | PvE | Bi-Weekly | Old Research System run?

Dead Valley | PvE | Bi-Weekly | Old Research System runs a procedural map, generated by the game, of size 3,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on Dead Valley | PvE | Bi-Weekly | Old Research System mean?

Dead Valley | PvE | Bi-Weekly | Old Research System publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts4 (Group limit): At most 4 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Dead Valley | PvE | Bi-Weekly | Old Research System?

Dead Valley | PvE | Bi-Weekly | Old Research System fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The server

Where is Dead Valley | PvE | Bi-Weekly | Old Research System located?

Dead Valley | PvE | Bi-Weekly | Old Research System lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 176.9.122.93:28000.

Is Dead Valley | PvE | Bi-Weekly | Old Research System online, and how reliable is it?

Dead Valley | PvE | Bi-Weekly | Old Research System is online right now. It last restarted about 1 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Dead Valley | PvE | Bi-Weekly | Old Research System run smoothly?

Over the last 48 hours it ran at 42 server fps on average, never below 5. It carried up to 74,000 entities: buildings, deployables and everything else in the world. It used up to 2,842 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Dead Valley | PvE | Bi-Weekly | Old Research System run?

Dead Valley | PvE | Bi-Weekly | Old Research System runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Dead Valley | PvE | Bi-Weekly | Old Research System?

Start Rust, press F1 to open the console and enter client.connect 176.9.122.93:28000. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/HRS8z83BN.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,^b,EU,^p,gmrust,cs170545,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts4
Group limit At most 4 per team.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

EU
Europe Listed under Europe in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.