Proton/Linux & Windows Client Test Server - VAC | US

Offline 18.212.143.27:28015 checked 20d ago

moddedcarbon
0/ 50
players now
0% full
0
7-day average
peak –
#15,490
rank
top 70%
41d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 60 on average
27 / 175
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 37 on average
20 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 28 on average
12 / 50
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 28 on average
10 / 90
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 20 on average
1 / 150
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 12 on average
4 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Proton/Linux & Windows Client Test Server - VAC | US?

Not enough of Proton/Linux & Windows Client Test Server - VAC | US's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 41 days 15 hours ago.

Players

How busy is Proton/Linux & Windows Client Test Server - VAC | US?

Proton/Linux & Windows Client Test Server - VAC | US is offline right now; it was last seen 20 days 13 hours ago.

How does Proton/Linux & Windows Client Test Server - VAC | US rank against other Rust servers?

Proton/Linux & Windows Client Test Server - VAC | US is #15,490 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on Proton/Linux & Windows Client Test Server - VAC | US?

Proton/Linux & Windows Client Test Server - VAC | US gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is off.

Which map does Proton/Linux & Windows Client Test Server - VAC | US run?

Proton/Linux & Windows Client Test Server - VAC | US runs a procedural map, generated by the game, of size 1,000 with seed 2147483647. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Proton/Linux & Windows Client Test Server - VAC | US mean?

Proton/Linux & Windows Client Test Server - VAC | US publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2632 (Protocol): Game protocol 2632: your game has to be on the same version to join; cs161125 (Build): Game build 161125; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Proton/Linux & Windows Client Test Server - VAC | US?

Proton/Linux & Windows Client Test Server - VAC | US fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The server

Where is Proton/Linux & Windows Client Test Server - VAC | US located?

Proton/Linux & Windows Client Test Server - VAC | US publishes no region tag, but its name points to North America. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 18.212.143.27:28015.

Is Proton/Linux & Windows Client Test Server - VAC | US online, and how reliable is it?

Proton/Linux & Windows Client Test Server - VAC | US is offline right now, last seen 20 days 13 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 13 September 2026.

Which version of Rust does Proton/Linux & Windows Client Test Server - VAC | US run?

Proton/Linux & Windows Client Test Server - VAC | US runs Rust network protocol 2632 and build 161125 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Proton/Linux & Windows Client Test Server - VAC | US?

Start Rust, press F1 to open the console and enter client.connect 18.212.143.27:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2632
Protocol Game protocol 2632: your game has to be on the same version to join.
cs161125
Build Game build 161125.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.