[AU] OzRust.com Development
Offline OC 180.150.25.250:28014 checked 43m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 84% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 19:17 UTC, in 10d 12h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [AU] OzRust.com Development?
[AU] OzRust.com Development's next wipe is an estimate from biweekly: 14 days after its last wipe. Its next wipe is due on Sunday 18 October at 19:17 UTC. Its current world was made 3 days 11 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
Players
How busy is [AU] OzRust.com Development?
[AU] OzRust.com Development is offline right now; it was last seen 43 minutes ago. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 17:00 UTC, with 1 players on average.
How does [AU] OzRust.com Development rank against other Rust servers?
[AU] OzRust.com Development is #11,223 on player hours over the last seven days, in the top 47% of all ranked servers and #182 in Oceania.
Rules and map
What are the rules and settings on [AU] OzRust.com Development?
[AU] OzRust.com Development gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does [AU] OzRust.com Development run?
[AU] OzRust.com Development runs a procedural map, generated by the game.
Tags and lists
What do the server tags on [AU] OzRust.com Development mean?
[AU] OzRust.com Development publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp150 (Max players): 150 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; OC (Oceania): Listed under Oceania in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [AU] OzRust.com Development?
[AU] OzRust.com Development fits these Zongarust lists: Best Australian Rust servers, Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
The server
Where is [AU] OzRust.com Development located?
[AU] OzRust.com Development lists itself in Oceania with its OC tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 180.150.25.250:28014.
Is [AU] OzRust.com Development online, and how reliable is it?
[AU] OzRust.com Development is offline right now, last seen 43 minutes ago. Over the last 3 full days it was up 68% of the time, 49 of 72 hours. Zongarust first saw it on 4 October 2026.
Which version of Rust does [AU] OzRust.com Development run?
[AU] OzRust.com Development runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [AU] OzRust.com Development?
Start Rust, press F1 to open the console and enter client.connect 180.150.25.250:28014. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.