Testing

Offline 185.189.255.113:35300 checked 12d ago

monthly wipes moddedoxidepve
0/ 100
players now
0% full
0
7-day average
peak –
#15,282
rank
top 66%
23d ago
last wipe
monthly schedule
28d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 28d 11h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

28d 11h
Thu 5 Nov, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 14:21 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 77 on average
59 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 73 on average
55 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 71 on average
32 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 69 on average
47 / 125
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 65 on average
39 / 300
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 52 on average
24 / 150

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Testing?

Testing wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 23 days 17 hours ago. It publishes a monthly wipe schedule in its tags.

What does wipe day look like on Testing?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 19 hours after the wipe.

Players

How busy is Testing?

Testing is offline right now; it was last seen 12 days 10 hours ago.

How does Testing rank against other Rust servers?

Testing is #15,282 on player hours over the last seven days, in the top 66% of all ranked servers.

Rules and map

What are the rules and settings on Testing?

Testing gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Testing run?

Testing runs a procedural map, generated by the game, of size 4,250 with seed 121315421. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Testing mean?

Testing publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs162929 (Build): Game build 162929; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Testing?

Testing fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The server

Where is Testing located?

Testing publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.189.255.113:35300.

Is Testing online, and how reliable is it?

Testing is offline right now, last seen 12 days 10 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 13 September 2026.

Which version of Rust does Testing run?

Testing runs Rust network protocol 2633 and build 162929 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Testing?

Start Rust, press F1 to open the console and enter client.connect 185.189.255.113:35300. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rustblaze.gamestores.app/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^p,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs162929
Build Game build 162929.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.