Made in Cocojamba
Online 185.189.255.214:35400 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 34d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 14:11 UTC15d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Made in Cocojamba?
Made in Cocojamba wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 15 days 15 hours ago. It publishes a monthly wipe schedule in its tags.
What does wipe day look like on Made in Cocojamba?
Its recent wipes drew 3 players at their busiest, on average. On the latest wipe the crowd peaked 3 hours after the wipe.
Players
How busy is Made in Cocojamba?
Right now Made in Cocojamba has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 19:00 UTC, with 1 players on average.
How does Made in Cocojamba rank against other Rust servers?
Made in Cocojamba is #5,592 on player hours over the last seven days, in the top 25% of all ranked servers.
Rules and map
What are the rules and settings on Made in Cocojamba?
Made in Cocojamba gives no gather rate in its name. Groups can have up to 10 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Made in Cocojamba run?
Made in Cocojamba runs a procedural map, generated by the game, of size 3,500 with seed 121315421. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Made in Cocojamba mean?
Made in Cocojamba publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts10 (Group limit): At most 10 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Made in Cocojamba?
Made in Cocojamba fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The server
Where is Made in Cocojamba located?
Made in Cocojamba publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.189.255.214:35400.
Is Made in Cocojamba online, and how reliable is it?
Made in Cocojamba is online right now. It last restarted about 10 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Made in Cocojamba run smoothly?
Over the last 48 hours it ran at 59 server fps on average, never below 39. It carried up to 193,095 entities: buildings, deployables and everything else in the world. It used up to 3,285 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Made in Cocojamba run?
Made in Cocojamba runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Made in Cocojamba?
Start Rust, press F1 to open the console and enter client.connect 185.189.255.214:35400. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
