Made in Cocojamba

Online 185.189.255.214:35400 checked 9m ago

monthly wipes moddedoxide
0/ 50
players now
0% full
0
7-day average
peak 2
#5,592
rank
top 25%
15d ago
last wipe
monthly schedule
34d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0010:0019:0004:00Force wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
025507510006:0015:0000:0010:0019:0004:00Force wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 34d 13h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

34d 13h
Thu 5 Nov, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 14:11 UTC15d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 01.10
EU · groups of 16+ · monthly · 85 on average
77 / 1000
Vital Rust - EU Long | Vanilla
EU · groups of 16+ · monthly · 78 on average
125 / 200
STEEL RUST /ДЛЯ НОВИЧКОВ /МОСКВА 01.10
EU · groups of 24+ · monthly · 55 on average
36 / 300
STEEL RUST /ДЛЯ НОВИЧКОВ /СМЕЛЫЙ 01.10
EU · groups of 24+ · monthly · 46 on average
28 / 300
РУССКИЙ | УДАЧНЫЙ | ДЛЯ НОВИЧКОВ 01.10
EU · groups of 100+ · monthly · 36 on average
3 / 300
РУССКИЙ | КЛАССИКА ДЛЯ НОВИЧКОВ 01.10
EU · groups of 100+ · monthly · 35 on average
3 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Made in Cocojamba?

Made in Cocojamba wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 15 days 15 hours ago. It publishes a monthly wipe schedule in its tags.

What does wipe day look like on Made in Cocojamba?

Its recent wipes drew 3 players at their busiest, on average. On the latest wipe the crowd peaked 3 hours after the wipe.

Players

How busy is Made in Cocojamba?

Right now Made in Cocojamba has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 19:00 UTC, with 1 players on average.

How does Made in Cocojamba rank against other Rust servers?

Made in Cocojamba is #5,592 on player hours over the last seven days, in the top 25% of all ranked servers.

Rules and map

What are the rules and settings on Made in Cocojamba?

Made in Cocojamba gives no gather rate in its name. Groups can have up to 10 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Made in Cocojamba run?

Made in Cocojamba runs a procedural map, generated by the game, of size 3,500 with seed 121315421. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Made in Cocojamba mean?

Made in Cocojamba publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts10 (Group limit): At most 10 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Made in Cocojamba?

Made in Cocojamba fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The server

Where is Made in Cocojamba located?

Made in Cocojamba publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.189.255.214:35400.

Is Made in Cocojamba online, and how reliable is it?

Made in Cocojamba is online right now. It last restarted about 10 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Made in Cocojamba run smoothly?

Over the last 48 hours it ran at 59 server fps on average, never below 39. It carried up to 193,095 entities: buildings, deployables and everything else in the world. It used up to 3,285 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Made in Cocojamba run?

Made in Cocojamba runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Made in Cocojamba?

Start Rust, press F1 to open the console and enter client.connect 185.189.255.214:35400. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp50
Max players 50 slots.
ts10
Group limit At most 10 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.