Test 11124
Online 185.189.255.239:35400 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 1 October, 18:00 UTC, in 8h. The force wipe · high confidence
Coming wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 06:31 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Test 11124?
Test 11124 wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 26 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is Test 11124?
Right now Test 11124 has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 06:00 UTC, with 0 players on average.
How does Test 11124 rank against other Rust servers?
Test 11124 is #13,186 on player hours over the last seven days, in the top 60% of all ranked servers.
Rules and map
What are the rules and settings on Test 11124?
Test 11124 gives no gather rate in its name. Groups can have up to 10 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Test 11124 run?
Test 11124 runs a procedural map, generated by the game, of size 1,000 with seed 121315421. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on Test 11124 mean?
Test 11124 publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts10 (Group limit): At most 10 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Test 11124?
Test 11124 fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
The server
Where is Test 11124 located?
Test 11124 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.189.255.239:35400.
Is Test 11124 online, and how reliable is it?
Test 11124 is online right now. It last restarted about 25 hours ago, going by the uptime it reports. Over the last 2 full days it was up 62% of the time, 30 of 48 hours. Zongarust first saw it on 28 September 2026.
Does Test 11124 run smoothly?
Over the last 48 hours it ran at 491 server fps on average, never below 237. It carried up to 3,279 entities: buildings, deployables and everything else in the world. It used up to 740 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Test 11124 run?
Test 11124 runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Test 11124?
Start Rust, press F1 to open the console and enter client.connect 185.189.255.239:35400. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
