[WILDCORE] Dev

Offline EU 185.207.139.27:28015 checked 3d ago

weekly wipes moddedcarbon
0/ 1
players now
0% full
0
7-day average
peak 1
#13,496
rank
top 57% · #2365 in EU
3d ago
last wipe
weekly schedule
3d 12h
next wipe
Sun 11 Oct, 20:29 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct6 Oct7 Oct8 Oct

Top 57% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 11 October, 20:29 UTC, in 3d 12h. Its weekly schedule tag · low confidence

0.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

Coming wipes

3d 12h
Sun 11 Oct, 20:29 UTC
10d 12h
Sun 18 Oct, 20:29 UTC
17d 12h
Sun 25 Oct, 20:29 UTC
24d 12h
Sun 1 Nov, 20:29 UTC
28d 11h
Thu 5 Nov, 19:00 UTC
FW
31d 12h
Sun 8 Nov, 20:29 UTC
38d 12h
Sun 15 Nov, 20:29 UTC

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:29 UTC3d ago 1 – running 0
Sat 3 Oct, 23:05 UTC4d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10
EU · groups of 16+ · weekly · 108 on average
78 / 225
МИНИ-КАРТА 2Х | STORM | FPS+ 07.10
EU · groups of 8+ · weekly · 90 on average
89 / 100
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 25 on average
7 / 175
TRAVELER SOLO [MAX 1] Wipe 05.10
EU · no group limit · weekly · 20 on average
20 / 100
[GUA] MODDED 2Х | SOLO | EU | FULL WIPE 06.10
EU · groups of 8+ · weekly · 4 on average
7 / 200
BloodOmsk - Для новичков |Х2|No Limit|
EU · groups of 8+ · weekly · 2 on average
1 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [WILDCORE] Dev?

Too few of [WILDCORE] Dev's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Sunday 11 October at 20:29 UTC. Its current world was made 3 days 11 hours ago. It publishes a weekly wipe schedule in its tags.

What does wipe day look like on [WILDCORE] Dev?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is [WILDCORE] Dev?

[WILDCORE] Dev is offline right now; it was last seen 3 days ago. Over the last seven days it averaged 0 players and peaked at 1.

How does [WILDCORE] Dev rank against other Rust servers?

[WILDCORE] Dev is #13,496 on player hours over the last seven days, in the top 57% of all ranked servers and #2,365 in Europe.

Rules and map

What are the rules and settings on [WILDCORE] Dev?

[WILDCORE] Dev gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does [WILDCORE] Dev run?

[WILDCORE] Dev runs a procedural map, generated by the game.

Tags and lists

What do the server tags on [WILDCORE] Dev mean?

[WILDCORE] Dev publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp1 (Max players): 1 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [WILDCORE] Dev?

[WILDCORE] Dev fits these Zongarust lists: Best EU Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

The server

Where is [WILDCORE] Dev located?

[WILDCORE] Dev lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.207.139.27:28015.

Is [WILDCORE] Dev online, and how reliable is it?

[WILDCORE] Dev is offline right now, last seen 3 days ago. Over the last 4 full days it was up 9% of the time, 9 of 96 hours. Zongarust first saw it on 3 October 2026.

Which version of Rust does [WILDCORE] Dev run?

[WILDCORE] Dev runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [WILDCORE] Dev?

Start Rust, press F1 to open the console and enter client.connect 185.207.139.27:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival.
mp1
Max players 1 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166652
Build Game build 166652.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^w
Weekly Wipes every week.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

EU
Europe Listed under Europe in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.