Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses
Online EU 185.216.144.112:28080 checked 2m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 3 December, 19:00 UTC, in 20d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:29 UTC FW7d ago | 5 | – | running | 0 |
| Thu 15 Oct, 18:32 UTC28d ago | 8 | halved by day 13 | 21 days | 3 |
| Thu 1 Oct, 18:30 UTC FW42d ago | 7 | held half | 14 days | 0 |
| Thu 17 Sep, 18:22 UTC56d ago | 10 | halved by day 10 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses wipes every 4 weeks on Thursday at 18:32 UTC. Its next wipe is the force wipe on Thursday 3 December at 19:00 UTC, when every Rust server wipes. Its current world was made 7 days 11 hours ago. It publishes a weekly wipe schedule in its tags.
What does wipe day look like on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Its recent wipes drew 7 players at their busiest, on average. On the latest wipe the crowd peaked 1 hours after the wipe. In 33% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 11.5.
Players
How busy is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Right now Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses has 0 players on 75 slots. Over the last seven days it averaged 2 players and peaked at 8. In the last 48 hours it was busiest at 20:00 UTC, with 4 players on average.
How does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses rank against other Rust servers?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is #2,502 on player hours over the last seven days, in the top 11% of all ranked servers and #949 in Europe.
Rules and map
What are the rules and settings on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs 2x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses run?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs a procedural map, generated by the game, of size 4,250 with seed 1050455096. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses mean?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp75 (Max players): 75 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170220 (Build): Game build 170220; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses fits these Zongarust lists: Best 2x Rust servers, Best EU Rust servers, Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
The server
Where is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses located?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.216.144.112:28080.
Is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses online, and how reliable is it?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is online right now. It last restarted about 23 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses run smoothly?
Over the last 48 hours it ran at 91 server fps on average, never below 49. It carried up to 122,000 entities: buildings, deployables and everything else in the world. It used up to 3,205 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses run?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs Rust network protocol 2636 and build 170220 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Start Rust, press F1 to open the console and enter client.connect 185.216.144.112:28080. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rustmadscience.tebex.io/.