[Latam] Koala Rust

Online 187.127.20.174:28015 checked 9m ago

moddedoxide
0/ 50
players now
0% full
0
7-day average
peak 2
#9,831
rank
top 41%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
00.250.50.75109:0013:0018:0022:0003:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0013:0018:0022:0003:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct6 Oct7 Oct8 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 10:14 UTC3d ago 2 – running 0
Sun 4 Oct, 02:28 UTC4d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] PR SURVIVAL
SA · groups of 8+ · 3 on average
3 / 60
RustArgentinaSergiopalm PVP/PVE
SA · groups of 8+ · monthly · 2 on average
1 / 100
[LATAM] Wakko 4k X1 T(1-3) PvE/PvP NoRaid Mini XP TP
SA · groups of 8+ · 1x · monthly · 2 on average
0 / 50
RUSTICOS LATAM NOOB
SA · groups of 8+ · biweekly · 1 on average
1 / 100
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000
SA · groups of 8+ · monthly · 1 on average
1 / 100
Rustoria.co - BR Long
SA · groups of 12+ · monthly · 299 on average
106 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [Latam] Koala Rust?

Not enough of [Latam] Koala Rust's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 3 days 22 hours ago.

What does wipe day look like on [Latam] Koala Rust?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 14 hours after the wipe.

Players

How busy is [Latam] Koala Rust?

Right now [Latam] Koala Rust has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 04:00 UTC, with 0 players on average.

How does [Latam] Koala Rust rank against other Rust servers?

[Latam] Koala Rust is #9,831 on player hours over the last seven days, in the top 41% of all ranked servers.

Rules and map

What are the rules and settings on [Latam] Koala Rust?

[Latam] Koala Rust gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does [Latam] Koala Rust run?

[Latam] Koala Rust runs a procedural map, generated by the game, of size 3,500 with seed 2100586541. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on [Latam] Koala Rust mean?

[Latam] Koala Rust publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [Latam] Koala Rust?

[Latam] Koala Rust fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is [Latam] Koala Rust located?

[Latam] Koala Rust publishes no region tag, but its name points to South America. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 187.127.20.174:28015.

Is [Latam] Koala Rust online, and how reliable is it?

[Latam] Koala Rust is online right now. It last restarted about 2 hours ago, going by the uptime it reports. Over the last 4 full days it was up 40% of the time, 38 of 96 hours. Zongarust first saw it on 3 October 2026.

Does [Latam] Koala Rust run smoothly?

Over the last 48 hours it ran at 80 server fps on average, never below 25. It carried up to 74,095 entities: buildings, deployables and everything else in the world. It used up to 2,117 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [Latam] Koala Rust run?

[Latam] Koala Rust runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [Latam] Koala Rust?

Start Rust, press F1 to open the console and enter client.connect 187.127.20.174:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs167058
Build Game build 167058.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.