[EU/SWE] Playstar - SOLO - HARDCORE

Online EU 192.121.44.102:28016 checked 6m ago

teams off biweekly wipes oxidehardcorepremium
0/ 50
players now
0% full
2
7-day average
peak 5
#2,274
rank
top 10% · #867 in EU
11d ago
last wipe
biweekly schedule
2d 21h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

2d 21h
Thu 1 Oct, 18:00 UTC
FW
16d 20h
Thu 15 Oct, 16:35 UTC
30d 20h
Thu 29 Oct, 16:35 UTC
37d 22h
Thu 5 Nov, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 16:35 UTC11d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 293 on average
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EU · groups of 12+ · biweekly · 112 on average
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Rustopia.gg - EU Medium
EU · groups of 12+ · biweekly · 70 on average
28 / 200
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 65 on average
20 / 100
Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 55 on average
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РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ18.09
EU · groups of 8+ · biweekly · 50 on average
29 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [EU/SWE] Playstar - SOLO - HARDCORE?

Too few of [EU/SWE] Playstar - SOLO - HARDCORE's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 11 days 3 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on [EU/SWE] Playstar - SOLO - HARDCORE?

Its recent wipes drew 5 players at their busiest, on average. On the latest wipe the crowd peaked 25 hours after the wipe.

Players

How busy is [EU/SWE] Playstar - SOLO - HARDCORE?

Right now [EU/SWE] Playstar - SOLO - HARDCORE has 0 players on 50 slots. Over the last seven days it averaged 2 players and peaked at 5. In the last 48 hours it was busiest at 16:00 UTC, with 4 players on average.

How does [EU/SWE] Playstar - SOLO - HARDCORE rank against other Rust servers?

[EU/SWE] Playstar - SOLO - HARDCORE is #2,274 on player hours over the last seven days, in the top 10% of all ranked servers and #867 in Europe.

Rules and map

What are the rules and settings on [EU/SWE] Playstar - SOLO - HARDCORE?

[EU/SWE] Playstar - SOLO - HARDCORE gives no gather rate in its name. It publishes no group limit. Its game mode is hardcore, Facepunch's hardest mode. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It runs Oxide plugins. Only players with Rust's premium status can join. Valve's anti-cheat, VAC, is on.

Which map does [EU/SWE] Playstar - SOLO - HARDCORE run?

[EU/SWE] Playstar - SOLO - HARDCORE runs a procedural map, generated by the game, of size 3,600.

Tags and lists

What do the server tags on [EU/SWE] Playstar - SOLO - HARDCORE mean?

[EU/SWE] Playstar - SOLO - HARDCORE publishes these tags, which the game's server browser reads: gmhardcore (Game mode): Hardcore: a harsher ruleset; mp50 (Max players): 50 slots; ts0 (Group limit): Teams are switched off; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^q (Premium): Only players with Rust's premium status can join; ^o (Oxide): Runs Oxide (uMod), a plugin framework; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [EU/SWE] Playstar - SOLO - HARDCORE?

[EU/SWE] Playstar - SOLO - HARDCORE fits these Zongarust lists: Best EU Rust servers and Best Rust community servers. On the server list it comes up under these filters: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The server

Where is [EU/SWE] Playstar - SOLO - HARDCORE located?

[EU/SWE] Playstar - SOLO - HARDCORE lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 192.121.44.102:28016.

Is [EU/SWE] Playstar - SOLO - HARDCORE online, and how reliable is it?

[EU/SWE] Playstar - SOLO - HARDCORE is online right now. It last restarted about 17 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [EU/SWE] Playstar - SOLO - HARDCORE run smoothly?

Over the last 48 hours it ran at 58 server fps on average, never below 41. It carried up to 81,296 entities: buildings, deployables and everything else in the world. It used up to 2,472 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [EU/SWE] Playstar - SOLO - HARDCORE run?

[EU/SWE] Playstar - SOLO - HARDCORE runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [EU/SWE] Playstar - SOLO - HARDCORE?

Start Rust, press F1 to open the console and enter client.connect 192.121.44.102:28016. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Only players with Rust's premium status can join. Its website is https://discord.gg/gxJm7Pv.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,EU,gmhardcore,cs165217,^q,ts0,^o

Game

gmhardcore
Game mode Hardcore: a harsher ruleset.
mp50
Max players 50 slots.
ts0
Group limit Teams are switched off.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Mods and access

^q
Premium Only players with Rust's premium status can join.
^o
Oxide Runs Oxide (uMod), a plugin framework.

Region

EU
Europe Listed under Europe in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.