[EU/SWE] Playstar - SOLO - HARDCORE
Online EU 192.121.44.102:28016 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 16:35 UTC11d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [EU/SWE] Playstar - SOLO - HARDCORE?
Too few of [EU/SWE] Playstar - SOLO - HARDCORE's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 11 days 3 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on [EU/SWE] Playstar - SOLO - HARDCORE?
Its recent wipes drew 5 players at their busiest, on average. On the latest wipe the crowd peaked 25 hours after the wipe.
Players
How busy is [EU/SWE] Playstar - SOLO - HARDCORE?
Right now [EU/SWE] Playstar - SOLO - HARDCORE has 0 players on 50 slots. Over the last seven days it averaged 2 players and peaked at 5. In the last 48 hours it was busiest at 16:00 UTC, with 4 players on average.
How does [EU/SWE] Playstar - SOLO - HARDCORE rank against other Rust servers?
[EU/SWE] Playstar - SOLO - HARDCORE is #2,274 on player hours over the last seven days, in the top 10% of all ranked servers and #867 in Europe.
Rules and map
What are the rules and settings on [EU/SWE] Playstar - SOLO - HARDCORE?
[EU/SWE] Playstar - SOLO - HARDCORE gives no gather rate in its name. It publishes no group limit. Its game mode is hardcore, Facepunch's hardest mode. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It runs Oxide plugins. Only players with Rust's premium status can join. Valve's anti-cheat, VAC, is on.
Which map does [EU/SWE] Playstar - SOLO - HARDCORE run?
[EU/SWE] Playstar - SOLO - HARDCORE runs a procedural map, generated by the game, of size 3,600.
Tags and lists
What do the server tags on [EU/SWE] Playstar - SOLO - HARDCORE mean?
[EU/SWE] Playstar - SOLO - HARDCORE publishes these tags, which the game's server browser reads: gmhardcore (Game mode): Hardcore: a harsher ruleset; mp50 (Max players): 50 slots; ts0 (Group limit): Teams are switched off; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^q (Premium): Only players with Rust's premium status can join; ^o (Oxide): Runs Oxide (uMod), a plugin framework; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [EU/SWE] Playstar - SOLO - HARDCORE?
[EU/SWE] Playstar - SOLO - HARDCORE fits these Zongarust lists: Best EU Rust servers and Best Rust community servers. On the server list it comes up under these filters: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The server
Where is [EU/SWE] Playstar - SOLO - HARDCORE located?
[EU/SWE] Playstar - SOLO - HARDCORE lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 192.121.44.102:28016.
Is [EU/SWE] Playstar - SOLO - HARDCORE online, and how reliable is it?
[EU/SWE] Playstar - SOLO - HARDCORE is online right now. It last restarted about 17 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [EU/SWE] Playstar - SOLO - HARDCORE run smoothly?
Over the last 48 hours it ran at 58 server fps on average, never below 41. It carried up to 81,296 entities: buildings, deployables and everything else in the world. It used up to 2,472 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [EU/SWE] Playstar - SOLO - HARDCORE run?
[EU/SWE] Playstar - SOLO - HARDCORE runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [EU/SWE] Playstar - SOLO - HARDCORE?
Start Rust, press F1 to open the console and enter client.connect 192.121.44.102:28016. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Only players with Rust's premium status can join. Its website is https://discord.gg/gxJm7Pv.
