[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES
Online EU 192.121.44.107:28016 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 25 days 2 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
Right now [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES has 1 players on 150 slots. Over the last seven days it averaged 1 players and peaked at 5. In the last 48 hours it was busiest at 22:00 UTC, with 3 players on average.
How does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES rank against other Rust servers?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is #3,197 on player hours over the last seven days, in the top 14% of all ranked servers and #1,192 in Europe.
Rules and map
What are the rules and settings on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Only players with Rust's premium status can join. Valve's anti-cheat, VAC, is on.
Which map does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES runs a procedural map, generated by the game, of size 4,250 with seed 9475633. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES mean?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp150 (Max players): 150 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^p (PvE): Players don't fight each other; the danger is the world; ^q (Premium): Only players with Rust's premium status can join; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers, Best Rust PvE servers and Best Rust zombie servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The server
Where is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES located?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 192.121.44.107:28016.
Is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES online, and how reliable is it?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is online right now. It last restarted about 17 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run smoothly?
Over the last 48 hours it ran at 53 server fps on average, never below 39. It carried up to 116,456 entities: buildings, deployables and everything else in the world. It used up to 3,720 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
Start Rust, press F1 to open the console and enter client.connect 192.121.44.107:28016. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Only players with Rust's premium status can join. Its website is https://discord.gg/gxJm7Pv.
