zombie land 2x no offline

Online 192.99.75.110:24386 checked 13m ago

2x moddedoxide
0/ 20
players now
0% full
0
7-day average
peak 3
#5,556
rank
top 23%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:24 UTC6d ago 3 – running 0
Wed 30 Sep, 18:38 UTC7d ago 3 – 0.9 days 2
Tue 29 Sep, 22:40 UTC8d ago 3 – 0.8 days 1
Tue 29 Sep, 06:13 UTC9d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 682 on average
590 / 500
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 624 on average
340 / 325
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 470 on average
135 / 150
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10
EU · groups of 300+ · 2x · monthly · 415 on average
183 / 500
Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий
EU · groups of 150+ · 2x · monthly · 410 on average
232 / 300
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 360 on average
162 / 155

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on zombie land 2x no offline?

zombie land 2x no offline wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 6 days 13 hours ago.

What does wipe day look like on zombie land 2x no offline?

Its recent wipes drew 3 players at their busiest, on average. On the latest wipe the crowd peaked 1 hours after the wipe.

Players

How busy is zombie land 2x no offline?

Right now zombie land 2x no offline has 0 players on 20 slots. Over the last seven days it averaged 0 players and peaked at 3. In the last 48 hours it was busiest at 01:00 UTC, with 0 players on average.

How does zombie land 2x no offline rank against other Rust servers?

zombie land 2x no offline is #5,556 on player hours over the last seven days, in the top 23% of all ranked servers.

Rules and map

What are the rules and settings on zombie land 2x no offline?

zombie land 2x no offline runs 2x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does zombie land 2x no offline run?

zombie land 2x no offline runs a procedural map, generated by the game, of size 3,500 with seed 1234567. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on zombie land 2x no offline mean?

zombie land 2x no offline publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp20 (Max players): 20 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include zombie land 2x no offline?

zombie land 2x no offline fits these Zongarust lists: Best 2x Rust servers, Best modded Rust servers and Best Rust zombie servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

The server

Where is zombie land 2x no offline located?

zombie land 2x no offline publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 192.99.75.110:24386.

Is zombie land 2x no offline online, and how reliable is it?

zombie land 2x no offline is online right now. It last restarted about 25 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 29 September 2026.

Does zombie land 2x no offline run smoothly?

Over the last 48 hours it ran at 190 server fps on average, never below 78. It carried up to 74,126 entities: buildings, deployables and everything else in the world. It used up to 3,005 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does zombie land 2x no offline run?

zombie land 2x no offline runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join zombie land 2x no offline?

Start Rust, press F1 to open the console and enter client.connect 192.99.75.110:24386. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp20
Max players 20 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166652
Build Game build 166652.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.