[DEV] Family Affairs - Wild Wild West

Online EU 193.135.10.247:15472 checked 6m ago

moddedoxidepve
4/ 20
players now
20% full
1
7-day average
peak 6
#3,036
rank
top 13% · #1141 in EU
resets
no wipes
11 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 02:52 UTC5d ago – – – 0
Wed 23 Sep, 02:21 UTC5d ago – – – 1
Wed 23 Sep, 00:46 UTC5d ago – – – 0
Wed 23 Sep, 00:11 UTC5d ago – – – 0
Tue 22 Sep, 13:53 UTC6d ago – – – 1
Tue 22 Sep, 12:04 UTC6d ago – – – 0
Tue 22 Sep, 03:01 UTC6d ago – – – 0
Tue 22 Sep, 02:48 UTC6d ago – – – 0
Tue 22 Sep, 02:38 UTC6d ago – – – 1
Mon 21 Sep, 22:31 UTC6d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ MЕДВЕДЬ|PvE|X1-X5|Судный день
EU · groups of 10+ · 1x · biweekly · 2 on average
1 / 200
[DK][NORDIC]Phoenix PvE 2x|#1 Monthly|SkillTree|Quests|Bosses|R
EU · groups of 50+ · 2x · monthly · 3 on average
5 / 50
【光头强】PVE/原倍/闯关/突袭/死亡不掉
EA · groups of 8+ · monthly · 2 on average
1 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [DEV] Family Affairs - Wild Wild West?

[DEV] Family Affairs - Wild Wild West makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.

Players

How busy is [DEV] Family Affairs - Wild Wild West?

Right now [DEV] Family Affairs - Wild Wild West has 4 players on 20 slots. Over the last seven days it averaged 1 players and peaked at 6. In the last 48 hours it was busiest at 19:00 UTC, with 5 players on average.

How does [DEV] Family Affairs - Wild Wild West rank against other Rust servers?

[DEV] Family Affairs - Wild Wild West is #3,036 on player hours over the last seven days, in the top 13% of all ranked servers and #1,141 in Europe.

Rules and map

What are the rules and settings on [DEV] Family Affairs - Wild Wild West?

[DEV] Family Affairs - Wild Wild West gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does [DEV] Family Affairs - Wild Wild West run?

[DEV] Family Affairs - Wild Wild West runs a procedural map, generated by the game, of size 4,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on [DEV] Family Affairs - Wild Wild West mean?

[DEV] Family Affairs - Wild Wild West publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp20 (Max players): 20 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [DEV] Family Affairs - Wild Wild West?

[DEV] Family Affairs - Wild Wild West fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is [DEV] Family Affairs - Wild Wild West located?

[DEV] Family Affairs - Wild Wild West lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 193.135.10.247:15472.

Is [DEV] Family Affairs - Wild Wild West online, and how reliable is it?

[DEV] Family Affairs - Wild Wild West is online right now. It last restarted about 43 hours ago, going by the uptime it reports. Over the last 7 full days it was up 92% of the time, 155 of 168 hours. Zongarust first saw it on 18 September 2026.

Does [DEV] Family Affairs - Wild Wild West run smoothly?

Over the last 48 hours it ran at 58 server fps on average, never below 20. It carried up to 63,142 entities: buildings, deployables and everything else in the world. It used up to 2,428 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [DEV] Family Affairs - Wild Wild West run?

[DEV] Family Affairs - Wild Wild West runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [DEV] Family Affairs - Wild Wild West?

Start Rust, press F1 to open the console and enter client.connect 193.135.10.247:15472. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^p,EU,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp20
Max players 20 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

EU
Europe Listed under Europe in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.