[U.S]OzziGaming 2x | Bi-Weekly |
Offline 193.31.31.104:28056 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [U.S]OzziGaming 2x | Bi-Weekly |?
Not enough of [U.S]OzziGaming 2x | Bi-Weekly |'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 2 days 17 hours ago.
Players
How busy is [U.S]OzziGaming 2x | Bi-Weekly |?
[U.S]OzziGaming 2x | Bi-Weekly | is offline right now; it was last seen 32 hours ago. Over the last seven days it averaged 0 players.
How does [U.S]OzziGaming 2x | Bi-Weekly | rank against other Rust servers?
[U.S]OzziGaming 2x | Bi-Weekly | is #16,614 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on [U.S]OzziGaming 2x | Bi-Weekly |?
[U.S]OzziGaming 2x | Bi-Weekly | runs 2x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does [U.S]OzziGaming 2x | Bi-Weekly | run?
[U.S]OzziGaming 2x | Bi-Weekly | runs a procedural map, generated by the game, of size 3,000 with seed 1. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on [U.S]OzziGaming 2x | Bi-Weekly | mean?
[U.S]OzziGaming 2x | Bi-Weekly | publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [U.S]OzziGaming 2x | Bi-Weekly |?
[U.S]OzziGaming 2x | Bi-Weekly | fits these Zongarust lists: Best 2x Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
The server
Where is [U.S]OzziGaming 2x | Bi-Weekly | located?
[U.S]OzziGaming 2x | Bi-Weekly | publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 193.31.31.104:28056.
Is [U.S]OzziGaming 2x | Bi-Weekly | online, and how reliable is it?
[U.S]OzziGaming 2x | Bi-Weekly | is offline right now, last seen 32 hours ago. It last restarted about 32 hours ago, going by the uptime it reports. Over the last 2 full days it was up 50% of the time, 24 of 48 hours. Zongarust first saw it on 5 October 2026.
Does [U.S]OzziGaming 2x | Bi-Weekly | run smoothly?
Over the last 48 hours it ran at 112 server fps on average, never below 76. It carried up to 47,372 entities: buildings, deployables and everything else in the world. It used up to 2,654 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [U.S]OzziGaming 2x | Bi-Weekly | run?
[U.S]OzziGaming 2x | Bi-Weekly | runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [U.S]OzziGaming 2x | Bi-Weekly |?
Start Rust, press F1 to open the console and enter client.connect 193.31.31.104:28056. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://ozzigaming.com.