[U.S]OzziGaming 2x | Bi-Weekly |

Offline 193.31.31.104:28056 checked 1d ago

2x moddedoxide
0/ 100
players now
0% full
0
7-day average
peak –
#16,614
rank
top 70%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeak
0123408:0011:0014:0017:0020:0023:00

Hourly average and peak, UTC.

Server performance

05010015020008:0011:0014:0017:0020:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 680 on average
437 / 400
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 622 on average
275 / 250
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 469 on average
141 / 200
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10
EU · groups of 300+ · 2x · monthly · 414 on average
151 / 500
Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий
EU · groups of 150+ · 2x · monthly · 409 on average
209 / 300
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 359 on average
123 / 150

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [U.S]OzziGaming 2x | Bi-Weekly |?

Not enough of [U.S]OzziGaming 2x | Bi-Weekly |'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 2 days 17 hours ago.

Players

How busy is [U.S]OzziGaming 2x | Bi-Weekly |?

[U.S]OzziGaming 2x | Bi-Weekly | is offline right now; it was last seen 32 hours ago. Over the last seven days it averaged 0 players.

How does [U.S]OzziGaming 2x | Bi-Weekly | rank against other Rust servers?

[U.S]OzziGaming 2x | Bi-Weekly | is #16,614 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on [U.S]OzziGaming 2x | Bi-Weekly |?

[U.S]OzziGaming 2x | Bi-Weekly | runs 2x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does [U.S]OzziGaming 2x | Bi-Weekly | run?

[U.S]OzziGaming 2x | Bi-Weekly | runs a procedural map, generated by the game, of size 3,000 with seed 1. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on [U.S]OzziGaming 2x | Bi-Weekly | mean?

[U.S]OzziGaming 2x | Bi-Weekly | publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [U.S]OzziGaming 2x | Bi-Weekly |?

[U.S]OzziGaming 2x | Bi-Weekly | fits these Zongarust lists: Best 2x Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

The server

Where is [U.S]OzziGaming 2x | Bi-Weekly | located?

[U.S]OzziGaming 2x | Bi-Weekly | publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 193.31.31.104:28056.

Is [U.S]OzziGaming 2x | Bi-Weekly | online, and how reliable is it?

[U.S]OzziGaming 2x | Bi-Weekly | is offline right now, last seen 32 hours ago. It last restarted about 32 hours ago, going by the uptime it reports. Over the last 2 full days it was up 50% of the time, 24 of 48 hours. Zongarust first saw it on 5 October 2026.

Does [U.S]OzziGaming 2x | Bi-Weekly | run smoothly?

Over the last 48 hours it ran at 112 server fps on average, never below 76. It carried up to 47,372 entities: buildings, deployables and everything else in the world. It used up to 2,654 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [U.S]OzziGaming 2x | Bi-Weekly | run?

[U.S]OzziGaming 2x | Bi-Weekly | runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [U.S]OzziGaming 2x | Bi-Weekly |?

Start Rust, press F1 to open the console and enter client.connect 193.31.31.104:28056. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://ozzigaming.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166652
Build Game build 166652.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.