RFL Test Server

Online 194.50.234.143:28015 checked 9m ago

monthly wipes moddedoxidepve
0/ 50
players now
0% full
0
7-day average
peak 2
#10,610
rank
top 48%
1d ago
last wipe
monthly schedule
17h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeakWipe
00.511.5222:0003:0008:0013:0018:0023:00Wiped Tue 29 Sep, 22:16 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304022:0003:0008:0013:0018:0023:00Wiped Tue 29 Sep, 22:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 1 October, 18:00 UTC, in 17h. The force wipe · high confidence

Coming wipes

17h
Thu 1 Oct, 18:00 UTC
FW
35d 18h
Thu 5 Nov, 19:00 UTC
FW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 22:50 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
EA · groups of 8+ · monthly · 43 on average
15 / 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
36 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 37 on average
101 / 125
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 33 on average
32 / 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 30 on average
29 / 100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 28 on average
34 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on RFL Test Server?

RFL Test Server wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 26 hours ago. It publishes a monthly wipe schedule in its tags.

Players

How busy is RFL Test Server?

Right now RFL Test Server has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 23:00 UTC, with 2 players on average.

How does RFL Test Server rank against other Rust servers?

RFL Test Server is #10,610 on player hours over the last seven days, in the top 48% of all ranked servers.

Rules and map

What are the rules and settings on RFL Test Server?

RFL Test Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does RFL Test Server run?

RFL Test Server runs a procedural map, generated by the game, of size 4,500 with seed 9889632. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on RFL Test Server mean?

RFL Test Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include RFL Test Server?

RFL Test Server fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

The server

Where is RFL Test Server located?

RFL Test Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 194.50.234.143:28015.

Is RFL Test Server online, and how reliable is it?

RFL Test Server is online right now. It last restarted about 25 hours ago, going by the uptime it reports. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. Zongarust first saw it on 29 September 2026.

Does RFL Test Server run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 110,015 entities: buildings, deployables and everything else in the world. It used up to 3,850 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does RFL Test Server run?

RFL Test Server runs Rust network protocol 2633 and build 164530 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join RFL Test Server?

Start Rust, press F1 to open the console and enter client.connect 194.50.234.143:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://shop.rflservers.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs164530
Build Game build 164530.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.