EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining

Online 194.69.160.125:28015 checked 7m ago

moddedcarbon
0/ 100
players now
0% full
0
7-day average
peak 1
#10,670
rank
top 46%
6h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0001:0010:0019:00Wiped Mon 28 Sep, 06:21 UTCWIPEWiped Mon 28 Sep, 15:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608022:0007:0016:0001:0010:0019:00Wiped Mon 28 Sep, 06:21 UTCWIPEWiped Mon 28 Sep, 15:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 15:04 UTC6h ago – – running 0
Mon 28 Sep, 06:21 UTC14h ago – – – 0
Tue 22 Sep, 08:31 UTC6d ago 1 halved by day 2 5.9 days 0
Mon 21 Sep, 06:04 UTC7d ago 5 – 1.1 days 0
Fri 18 Sep, 07:15 UTC10d ago 4 held half 3 days 0
Thu 17 Sep, 14:18 UTC11d ago 2 – 0.7 days 0
Thu 17 Sep, 04:04 UTC11d ago 2 – 0.4 days 0
Wed 16 Sep, 14:25 UTC12d ago 2 – 0.6 days 0
Wed 16 Sep, 06:56 UTC12d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 18 on average
26 / 100
0 / 50
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|
EU · groups of 15+ · 1e+09x · 64 on average
64 / 300
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 60 on average
55 / 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 28.09
EU · groups of 50+ · 100000x · 57 on average
51 / 200
BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BRO
EU · groups of 100+ · 1e+09x · weekly · 46 on average
31 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 6 hours ago.

What does wipe day look like on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

Its recent wipes drew 3 players at their busiest, on average. On the latest wipe the crowd peaked 6 hours after the wipe. In 50% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 2.

Players

How busy is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

Right now EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 16:00 UTC, with 1 players on average.

How does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining rank against other Rust servers?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is #10,670 on player hours over the last seven days, in the top 46% of all ranked servers.

Rules and map

What are the rules and settings on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining run?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining runs a procedural map, generated by the game, of size 6,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining mean?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $ruk1 (Region code): The server's region code, uk1; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust aim training servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

The server

Where is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining located?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining publishes no region tag, but its name points to Europe, and its region code is uk1. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 194.69.160.125:28015.

Is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining online, and how reliable is it?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is online right now. It last restarted about 3 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining run smoothly?

Over the last 48 hours it ran at 58 server fps on average, never below 54. It carried up to 13,901 entities: buildings, deployables and everything else in the world. It used up to 3,071 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining run?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

Start Rust, press F1 to open the console and enter client.connect 194.69.160.125:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rustarcade.gg/.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$ruk1
Region code The server's region code, uk1.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.