RR Physgun DEV

Online NA · uk1 194.69.160.15:28043 checked 2m ago

vanillamoddedcarbon
0/ 100
players now
0% full
0
7-day average
peak –
#15,621
rank
top 70% · #1500 in NA
31d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

0123404:5505:2005:4006:0506:2506:50

Every five minutes, from the Steam server list.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 70% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW7d ago – – running –
Mon 12 Oct, 09:12 UTC31d ago 1 – – 0
Thu 1 Oct, 18:00 UTC FW42d ago – – – –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 55 on average
36 / 175
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 44 on average
22 / 100
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 24 on average
37 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 22 on average
20 / 50
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 18 on average
12 / 90
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 6 on average
1 / 150

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on RR Physgun DEV?

Not enough of RR Physgun DEV's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 31 days 21 hours ago.

What does wipe day look like on RR Physgun DEV?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is RR Physgun DEV?

Right now RR Physgun DEV has 0 players on 100 slots. Over the last seven days it averaged 0 players.

How does RR Physgun DEV rank against other Rust servers?

RR Physgun DEV is #15,621 on player hours over the last seven days, in the top 70% of all ranked servers and #1,500 in North America.

Rules and map

What are the rules and settings on RR Physgun DEV?

RR Physgun DEV gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does RR Physgun DEV run?

RR Physgun DEV runs a procedural map, generated by the game, of size 1,500 with seed 1234567. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on RR Physgun DEV mean?

RR Physgun DEV publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2635 (Protocol): Game protocol 2635: your game has to be on the same version to join; cs168909 (Build): Game build 168909; ptrak (Networking): RakNet, the game's standard network layer; $ruk1 (Region code): The server's region code, uk1; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include RR Physgun DEV?

RR Physgun DEV fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who runs RR Physgun DEV?

RR Physgun DEV publishes a joinmyga.me hostname, and so do 18 other servers we track, so they are most likely run by the same operator.

The server

Where is RR Physgun DEV located?

RR Physgun DEV lists itself in North America with its NA tag, and its region code is uk1. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 194.69.160.15:28043.

Is RR Physgun DEV online, and how reliable is it?

RR Physgun DEV is online right now. It last restarted about 8 days 23 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does RR Physgun DEV run smoothly?

Over the last 48 hours it ran at 60 server fps on average, never below 60. It carried up to 12,150 entities: buildings, deployables and everything else in the world. It used up to 2,092 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does RR Physgun DEV run?

RR Physgun DEV runs Rust network protocol 2635 and build 168909 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join RR Physgun DEV?

Start Rust, press F1 to open the console and enter client.connect 194.69.160.15:28043. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2635
Protocol Game protocol 2635: your game has to be on the same version to join.
cs168909
Build Game build 168909.
ptrak
Networking RakNet, the game's standard network layer.
$ruk1
Region code The server's region code, uk1.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.