Salty Test
Online 194.69.160.182:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 17:00 UTC1d ago | – | – | running | 1 |
| Tue 29 Sep, 09:24 UTC2d ago | 1 | – | 1.3 days | 0 |
| Mon 28 Sep, 13:00 UTC3d ago | 1 | – | 0.8 days | 0 |
| Tue 22 Sep, 16:16 UTC9d ago | 0 | – | 5.9 days | 0 |
| Mon 21 Sep, 21:35 UTC10d ago | 1 | – | 0.8 days | 0 |
| Mon 21 Sep, 01:59 UTC10d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 19:41 UTC11d ago | 1 | – | 0.3 days | 1 |
| Sat 19 Sep, 18:19 UTC12d ago | 1 | – | 1.1 days | 0 |
| Sat 19 Sep, 00:15 UTC13d ago | 1 | – | 0.8 days | 1 |
| Fri 18 Sep, 13:02 UTC13d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Salty Test?
Salty Test wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 30 hours ago.
What does wipe day look like on Salty Test?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 31 hours after the wipe.
Players
How busy is Salty Test?
Right now Salty Test has 0 players on 20 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 16:00 UTC, with 0 players on average.
How does Salty Test rank against other Rust servers?
Salty Test is #12,408 on player hours over the last seven days, in the top 55% of all ranked servers.
Rules and map
What are the rules and settings on Salty Test?
Salty Test gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does Salty Test run?
Salty Test runs a procedural map, generated by the game, of size 3,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on Salty Test mean?
Salty Test publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp20 (Max players): 20 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166388 (Build): Game build 166388; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Salty Test?
Salty Test fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
The server
Where is Salty Test located?
Salty Test publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 194.69.160.182:28025.
Is Salty Test online, and how reliable is it?
Salty Test is online right now. It last restarted about 28 hours ago, going by the uptime it reports. Over the last 7 full days it was up 86% of the time, 144 of 168 hours. Zongarust first saw it on 17 September 2026.
Does Salty Test run smoothly?
Over the last 48 hours it ran at 59 server fps on average, never below 52. It carried up to 85,117 entities: buildings, deployables and everything else in the world. It used up to 4,120 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Salty Test run?
Salty Test runs Rust network protocol 2634 and build 166388 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Salty Test?
Start Rust, press F1 to open the console and enter client.connect 194.69.160.182:28025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.