Evolution PvE [RaidBases, Skills, Event, Quest]
Online 195.18.27.77:35100 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 15:43 UTC11d ago | 12 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Evolution PvE [RaidBases, Skills, Event, Quest]?
Too few of Evolution PvE [RaidBases, Skills, Event, Quest]'s wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 11 days 4 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on Evolution PvE [RaidBases, Skills, Event, Quest]?
Its recent wipes drew 12 players at their busiest, on average. On the latest wipe the crowd peaked 24 hours after the wipe.
Players
How busy is Evolution PvE [RaidBases, Skills, Event, Quest]?
Right now Evolution PvE [RaidBases, Skills, Event, Quest] has 2 players on 200 slots. Over the last seven days it averaged 2 players and peaked at 8. In the last 48 hours it was busiest at 08:00 UTC, with 5 players on average.
How does Evolution PvE [RaidBases, Skills, Event, Quest] rank against other Rust servers?
Evolution PvE [RaidBases, Skills, Event, Quest] is #2,142 on player hours over the last seven days, in the top 9% of all ranked servers.
Rules and map
What are the rules and settings on Evolution PvE [RaidBases, Skills, Event, Quest]?
Evolution PvE [RaidBases, Skills, Event, Quest] gives no gather rate in its name. Groups can have up to 16 players. Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Evolution PvE [RaidBases, Skills, Event, Quest] run?
Evolution PvE [RaidBases, Skills, Event, Quest] runs a procedural map, generated by the game, of size 4,250 with seed 569978670. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Evolution PvE [RaidBases, Skills, Event, Quest] mean?
Evolution PvE [RaidBases, Skills, Event, Quest] publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp200 (Max players): 200 slots; ts16 (Group limit): At most 16 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^r (Roleplay): A roleplay server; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Evolution PvE [RaidBases, Skills, Event, Quest]?
Evolution PvE [RaidBases, Skills, Event, Quest] fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Best Rust roleplay servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The server
Where is Evolution PvE [RaidBases, Skills, Event, Quest] located?
Evolution PvE [RaidBases, Skills, Event, Quest] publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 195.18.27.77:35100.
Is Evolution PvE [RaidBases, Skills, Event, Quest] online, and how reliable is it?
Evolution PvE [RaidBases, Skills, Event, Quest] is online right now. It last restarted about 17 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Evolution PvE [RaidBases, Skills, Event, Quest] run smoothly?
Over the last 48 hours it ran at 92 server fps on average, never below 53. It carried up to 145,542 entities: buildings, deployables and everything else in the world. It used up to 4,662 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Evolution PvE [RaidBases, Skills, Event, Quest] run?
Evolution PvE [RaidBases, Skills, Event, Quest] runs Rust network protocol 2633 and build 164530 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Evolution PvE [RaidBases, Skills, Event, Quest]?
Start Rust, press F1 to open the console and enter client.connect 195.18.27.77:35100. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://evolutionpve.gamestores.app/.
