Facepunch Release

Online 198.244.177.77:28017 checked 1m ago

1/ 500
players now
0% full
0
7-day average
peak 2
#5,679
rank
top 25%
8d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

00.250.50.75105:0005:2505:4506:1006:3006:55

Every five minutes, from the Steam server list.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW7d ago – – running –
Wed 4 Nov, 12:28 UTC8d ago 4 – – 0
Thu 1 Oct, 18:00 UTC FW42d ago – – – –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 562 on average
200 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 531 on average
336 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 512 on average
284 / 275
Rustoria.co - EU Long
EU · groups of 14+ · monthly · 440 on average
127 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 428 on average
148 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 387 on average
143 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Facepunch Release?

Not enough of Facepunch Release's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 8 days 18 hours ago.

What does wipe day look like on Facepunch Release?

Its recent wipes drew 4 players at their busiest, on average. On the latest wipe the crowd peaked 23 hours after the wipe.

Players

How busy is Facepunch Release?

Right now Facepunch Release has 1 players on 500 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 07:00 UTC, with 1 players on average.

How does Facepunch Release rank against other Rust servers?

Facepunch Release is #5,679 on player hours over the last seven days, in the top 25% of all ranked servers.

Rules and map

What are the rules and settings on Facepunch Release?

Facepunch Release gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is in Rust's in-game Official tab. Valve's anti-cheat, VAC, is on.

Which map does Facepunch Release run?

Facepunch Release runs a procedural map, generated by the game, of size 4,500 with seed 6974352. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Facepunch Release mean?

Facepunch Release publishes these tags, which the game's server browser reads: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival; mp500 (Max players): 500 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Facepunch Release?

Facepunch Release fits these Zongarust lists: Best official Rust servers. On the server list it comes up under these filters: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Boxes: Official only.

Who runs Facepunch Release?

Facepunch Release publishes a playrust.com hostname, and so do 124 other servers we track, so they are most likely run by the same operator.

The server

Where is Facepunch Release located?

Facepunch Release publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 198.244.177.77:28017.

Is Facepunch Release online, and how reliable is it?

Facepunch Release is online right now. It last restarted about 16 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Facepunch Release run smoothly?

Over the last 48 hours it ran at 143 server fps on average, never below 83. It carried up to 115,000 entities: buildings, deployables and everything else in the world. It used up to 2,453 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Facepunch Release run?

Facepunch Release runs Rust network protocol 2636 and build 170545 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Facepunch Release?

Start Rust, press F1 to open the console and enter client.connect 198.244.177.77:28017. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2636,gmrust,cs170545,ts8

On Zongarust

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival.
mp500
Max players 500 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.