Typical 2X

Offline 199.30.67.210:28015 checked 13d ago

2x
0/ 100
players now
0% full
0
7-day average
peak –
#16,226
rank
top 71%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 05:09 UTC18d ago 1 – running 0
Sat 19 Sep, 21:09 UTC18d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | Weekly 2x | 08.10
no group limit · 2x · 65 on average
50 / 100
Small Brasil SOLO - 2X Quinzenal
SA · groups of 8+ · 2x · 4 on average
1 / 100
AshRaiders X2 | UNLIMITED | Vanilla | ACTIVE | GROWING
EU · groups of 8+ · 2x · monthly · 3 on average
2 / 200
[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/05
EA · groups of 8+ · 2x · 2 on average
2 / 60
[LATAM] TIERRA DE NADIE | x2 | Solo/Duo | WIPE JUEVES
SA · groups of 8+ · 2x · weekly · 2 on average
0 / 100
RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 04/10 14:00CEST
EU · groups of 8+ · 2x · biweekly · 1 on average
0 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Typical 2X?

Not enough of Typical 2X's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 18 days 1 hours ago.

What does wipe day look like on Typical 2X?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is Typical 2X?

Typical 2X is offline right now; it was last seen 13 days ago.

How does Typical 2X rank against other Rust servers?

Typical 2X is #16,226 on player hours over the last seven days, in the top 71% of all ranked servers.

Rules and map

What are the rules and settings on Typical 2X?

Typical 2X runs 2x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does Typical 2X run?

Typical 2X runs a procedural map, generated by the game, of size 3,500 with seed 1561417458. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Typical 2X mean?

Typical 2X publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Typical 2X?

Typical 2X fits these Zongarust lists: Best 2x Rust servers and Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

The server

Where is Typical 2X located?

Typical 2X publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 199.30.67.210:28015.

Is Typical 2X online, and how reliable is it?

Typical 2X is offline right now, last seen 13 days ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 19 September 2026.

Which version of Rust does Typical 2X run?

Typical 2X runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Typical 2X?

Start Rust, press F1 to open the console and enter client.connect 199.30.67.210:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.