(DEV) Rustron map PVE (testing)

Online 202.137.160.179:11200 checked 12m ago

0/ 100
players now
0% full
0
7-day average
peak –
#15,500
rank
top 67%
7h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeakWipe
0123423:0002:0003:0005:0006:0008:00Wiped Tue 29 Sep, 02:12 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020023:0002:0003:0005:0006:0008:00Wiped Tue 29 Sep, 02:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 02:12 UTC7h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 687 on average
285 / 350
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 406 on average
442 / 425
Rustopia.gg - EU Mondays Premium
EU · groups of 16+ · weekly · 306 on average
320 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
52 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 282 on average
107 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 246 on average
94 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on (DEV) Rustron map PVE (testing)?

Not enough of (DEV) Rustron map PVE (testing)'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 7 hours ago.

Players

How busy is (DEV) Rustron map PVE (testing)?

Right now (DEV) Rustron map PVE (testing) has 0 players on 100 slots. Over the last seven days it averaged 0 players.

How does (DEV) Rustron map PVE (testing) rank against other Rust servers?

(DEV) Rustron map PVE (testing) is #15,500 on player hours over the last seven days, in the top 67% of all ranked servers.

Rules and map

What are the rules and settings on (DEV) Rustron map PVE (testing)?

(DEV) Rustron map PVE (testing) gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does (DEV) Rustron map PVE (testing) run?

(DEV) Rustron map PVE (testing) runs a procedural map, generated by the game, of size 3,500 with seed 173313749. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on (DEV) Rustron map PVE (testing) mean?

(DEV) Rustron map PVE (testing) publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166132 (Build): Game build 166132; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include (DEV) Rustron map PVE (testing)?

(DEV) Rustron map PVE (testing) fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

The server

Where is (DEV) Rustron map PVE (testing) located?

(DEV) Rustron map PVE (testing) publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 202.137.160.179:11200.

Is (DEV) Rustron map PVE (testing) online, and how reliable is it?

(DEV) Rustron map PVE (testing) is online right now. It last restarted about 6 hours ago, going by the uptime it reports. Zongarust first saw it on 28 September 2026.

Does (DEV) Rustron map PVE (testing) run smoothly?

Over the last 48 hours it ran at 128 server fps on average, never below 93. It carried up to 66,471 entities: buildings, deployables and everything else in the world. It used up to 1,819 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does (DEV) Rustron map PVE (testing) run?

(DEV) Rustron map PVE (testing) runs Rust network protocol 2634 and build 166132 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join (DEV) Rustron map PVE (testing)?

Start Rust, press F1 to open the console and enter client.connect 202.137.160.179:11200. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166132,ts8

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166132
Build Game build 166132.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.