[测试]
Online EA 202.189.23.225:60005 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 1 October, 18:00 UTC, in 2d 4h. The force wipe · high confidence
Coming wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 12:25 UTC48m ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [测试]?
[测试] wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 48 minutes ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is [测试]?
Right now [测试] has 1 players on 2 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 04:00 UTC, with 1 players on average.
How does [测试] rank against other Rust servers?
[测试] is #11,616 on player hours over the last seven days, in the top 51% of all ranked servers and #437 in Asia.
Rules and map
What are the rules and settings on [测试]?
[测试] gives no gather rate in its name. Groups can have up to 5 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does [测试] run?
[测试] runs a procedural map, generated by the game, of size 4,200 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on [测试] mean?
[测试] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp2 (Max players): 2 slots; ts5 (Group limit): At most 5 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [测试]?
[测试] fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
The server
Where is [测试] located?
[测试] lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 202.189.23.225:60005.
Is [测试] online, and how reliable is it?
[测试] is online right now. It last restarted about 13 hours ago, going by the uptime it reports. Zongarust first saw it on 28 September 2026.
Does [测试] run smoothly?
Over the last 48 hours it ran at 40 server fps on average, never below 34. It carried up to 86,518 entities: buildings, deployables and everything else in the world. It used up to 3,477 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [测试] run?
[测试] runs Rust network protocol 2633 and build 164530 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [测试]?
Start Rust, press F1 to open the console and enter client.connect 202.189.23.225:60005. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.