A Shockbyte Rust Server

Online 202.36.95.166:26506 checked 9m ago

5/ 10
players now
50% full
1
7-day average
peak 6
#3,150
rank
top 14%
4d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k22 Sep23 Sep24 Sep26 Sep27 Sep28 Sep

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 20:03 UTC4d ago 5 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 420 on average
784 / 850
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 293 on average
162 / 225
Rustopia.gg - EU Mondays Premium
EU · groups of 16+ · weekly · 291 on average
647 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
136 / 250
Rustafied.com - EU Main
EU · groups of 16+ · weekly · 242 on average
179 / 275
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 242 on average
263 / 475

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on A Shockbyte Rust Server?

Not enough of A Shockbyte Rust Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 4 days ago.

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes drew 5 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is A Shockbyte Rust Server?

Right now A Shockbyte Rust Server has 5 players on 10 slots. Over the last seven days it averaged 1 players and peaked at 6. In the last 48 hours it was busiest at 19:00 UTC, with 4 players on average.

How does A Shockbyte Rust Server rank against other Rust servers?

A Shockbyte Rust Server is #3,150 on player hours over the last seven days, in the top 14% of all ranked servers.

Rules and map

What are the rules and settings on A Shockbyte Rust Server?

A Shockbyte Rust Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 3,000 with seed 50000. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on A Shockbyte Rust Server mean?

A Shockbyte Rust Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include A Shockbyte Rust Server?

A Shockbyte Rust Server fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is A Shockbyte Rust Server located?

A Shockbyte Rust Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 202.36.95.166:26506.

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is online right now. It last restarted about 2 days 2 hours ago, going by the uptime it reports. Over the last 5 full days it was up 82% of the time, 99 of 120 hours. Zongarust first saw it on 22 September 2026.

Does A Shockbyte Rust Server run smoothly?

Over the last 48 hours it ran at 203 server fps on average, never below 157. It carried up to 49,238 entities: buildings, deployables and everything else in the world. It used up to 2,222 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join A Shockbyte Rust Server?

Start Rust, press F1 to open the console and enter client.connect 202.36.95.166:26506. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://shockbyte.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.