Mio Test Server
Online 203.159.95.241:1105 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Mio Test Server?
Not enough of Mio Test Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 20 days 23 hours ago.
Players
How busy is Mio Test Server?
Right now Mio Test Server has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 1.
How does Mio Test Server rank against other Rust servers?
Mio Test Server is #15,368 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on Mio Test Server?
Mio Test Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does Mio Test Server run?
Mio Test Server runs a procedural map, generated by the game, of size 4,250 with seed 1616798117. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Mio Test Server mean?
Mio Test Server publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Mio Test Server?
Mio Test Server fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The server
Where is Mio Test Server located?
Mio Test Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 203.159.95.241:1105.
Is Mio Test Server online, and how reliable is it?
Mio Test Server is online right now. It last restarted about 3 days 10 hours ago, going by the uptime it reports. Over the last 7 full days it was up 82% of the time, 137 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Mio Test Server run smoothly?
Over the last 48 hours it ran at 226 server fps on average, never below 164. It carried up to 106,821 entities: buildings, deployables and everything else in the world. It used up to 4,563 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Mio Test Server run?
Mio Test Server runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Mio Test Server?
Start Rust, press F1 to open the console and enter client.connect 203.159.95.241:1105. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://celest.live.