Freddies Hell Re-Run

Offline 208.52.146.13:10015 checked 16h ago

monthly wipes vanillamoddedoxide
0/ 20
players now
0% full
0
7-day average
peak 3
#6,571
rank
top 28%
4d ago
last wipe
monthly schedule
28d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123408:0014:0020:0003:0009:0015:00

Hourly average and peak, UTC.

Server performance

05010015020008:0014:0020:0003:0009:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep1 Oct5 Oct8 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 28d 11h. The force wipe · high confidence

1.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes

Coming wipes

28d 11h
Thu 5 Nov, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 3 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:49 UTC4d ago 3 – running 2
Thu 24 Sep, 20:31 UTC13d ago 4 – 8.8 days 2
Wed 23 Sep, 16:15 UTC14d ago 4 – 1.2 days 1
Tue 22 Sep, 00:15 UTC16d ago 3 – 1.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Survivors.gg | 2 x Vanilla | Monthly
groups of 30+ · monthly · 198 on average
43 / 200
666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10
EU · groups of 16+ · monthly · 173 on average
29 / 750
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10
EU · groups of 16+ · monthly · 154 on average
95 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10
EU · groups of 16+ · monthly · 134 on average
41 / 700
777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10
EU · groups of 16+ · monthly · 130 on average
38 / 550
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10
EU · groups of 16+ · monthly · 117 on average
12 / 700

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Freddies Hell Re-Run?

Freddies Hell Re-Run wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 4 days 15 hours ago. It publishes a monthly wipe schedule in its tags.

What does wipe day look like on Freddies Hell Re-Run?

Its recent wipes drew 4 players at their busiest, on average. On the latest wipe the crowd peaked 25 hours after the wipe.

Players

How busy is Freddies Hell Re-Run?

Freddies Hell Re-Run is offline right now; it was last seen 16 hours ago. Over the last seven days it averaged 0 players and peaked at 3.

How does Freddies Hell Re-Run rank against other Rust servers?

Freddies Hell Re-Run is #6,571 on player hours over the last seven days, in the top 28% of all ranked servers.

Rules and map

What are the rules and settings on Freddies Hell Re-Run?

Freddies Hell Re-Run gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does Freddies Hell Re-Run run?

Freddies Hell Re-Run runs a procedural map, generated by the game, of size 3,300 with seed 1. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Freddies Hell Re-Run mean?

Freddies Hell Re-Run publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp20 (Max players): 20 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Freddies Hell Re-Run?

Freddies Hell Re-Run fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

The server

Where is Freddies Hell Re-Run located?

Freddies Hell Re-Run publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 208.52.146.13:10015.

Is Freddies Hell Re-Run online, and how reliable is it?

Freddies Hell Re-Run is offline right now, last seen 16 hours ago. It last restarted about 3 days 23 hours ago, going by the uptime it reports. Over the last 7 full days it was up 58% of the time, 97 of 168 hours. Zongarust first saw it on 21 September 2026.

Does Freddies Hell Re-Run run smoothly?

Over the last 48 hours it ran at 111 server fps on average, never below 80. It carried up to 58,295 entities: buildings, deployables and everything else in the world. It used up to 2,721 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Freddies Hell Re-Run run?

Freddies Hell Re-Run runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Freddies Hell Re-Run?

Start Rust, press F1 to open the console and enter client.connect 208.52.146.13:10015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp20
Max players 20 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166652
Build Game build 166652.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.