| DEV | USAF Battlefield

Online NA 208.84.102.73:27015 checked 10m ago

moddedcarbon
0/ 40
players now
0% full
0
7-day average
peak –
#15,505
rank
top 67% · #1579 in NA
17d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|
NA · groups of 35+ · 1e+07x · weekly · 143 on average
233 / 300
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air
NA · groups of 8+ · 100x · weekly · 27 on average
37 / 200
Project Wolverine US | 5x | No Bp's | Insta Craft | Mini | TP |
NA · groups of 10+ · 5x · weekly · 7 on average
8 / 100
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP
NA · groups of 10+ · 100x · weekly · 4 on average
5 / 100
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb
NA · groups of 10+ · 20x · weekly · 3 on average
2 / 200
RUSTICITY BATTLEFIELD 1000X|LOADOUTS|TP|KITS|PVP [NA]
NA · groups of 8+ · 1000x · weekly · 2 on average
4 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on | DEV | USAF Battlefield?

Not enough of | DEV | USAF Battlefield's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 17 days ago.

Players

How busy is | DEV | USAF Battlefield?

Right now | DEV | USAF Battlefield has 0 players on 40 slots. Over the last seven days it averaged 0 players.

How does | DEV | USAF Battlefield rank against other Rust servers?

| DEV | USAF Battlefield is #15,505 on player hours over the last seven days, in the top 67% of all ranked servers and #1,579 in North America.

Rules and map

What are the rules and settings on | DEV | USAF Battlefield?

| DEV | USAF Battlefield gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does | DEV | USAF Battlefield run?

| DEV | USAF Battlefield runs a procedural map, generated by the game, of size 6,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on | DEV | USAF Battlefield mean?

| DEV | USAF Battlefield publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp40 (Max players): 40 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163794 (Build): Game build 163794; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; modded (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include | DEV | USAF Battlefield?

| DEV | USAF Battlefield fits these Zongarust lists: Best modded Rust servers, Best Rust battlefield servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The server

Where is | DEV | USAF Battlefield located?

| DEV | USAF Battlefield lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 208.84.102.73:27015.

Is | DEV | USAF Battlefield online, and how reliable is it?

| DEV | USAF Battlefield is online right now. It last restarted about 16 days 18 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does | DEV | USAF Battlefield run smoothly?

Over the last 48 hours it ran at 86 server fps on average, never below 61. It carried up to 208,626 entities: buildings, deployables and everything else in the world. It used up to 8,889 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does | DEV | USAF Battlefield run?

| DEV | USAF Battlefield runs Rust network protocol 2633 and build 163794 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join | DEV | USAF Battlefield?

Start Rust, press F1 to open the console and enter client.connect 208.84.102.73:27015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://example.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,NA,gmrust,cs163794,ts8,^z,^y,modded

Game

gmrust
Game mode Standard Rust survival.
mp40
Max players 40 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs163794
Build Game build 163794.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.
modded
Modded Listed under Modded: plugins or settings change the game.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.