Dannabell@4Netplayers
Offline 213.202.205.23:21300 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 3 December, 19:00 UTC, in 20d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | running | – |
| Thu 1 Oct, 19:31 UTC FW42d ago | 1 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Dannabell@4Netplayers?
Dannabell@4Netplayers wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 3 December at 19:00 UTC, when every Rust server wipes. Its current world was made 42 days 11 hours ago.
What does wipe day look like on Dannabell@4Netplayers?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 1 hours after the wipe.
Players
How busy is Dannabell@4Netplayers?
Dannabell@4Netplayers is offline right now; it was last seen 5 days 4 hours ago. Over the last seven days it averaged 0 players.
How does Dannabell@4Netplayers rank against other Rust servers?
Dannabell@4Netplayers is #15,621 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on Dannabell@4Netplayers?
Dannabell@4Netplayers gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Dannabell@4Netplayers run?
Dannabell@4Netplayers runs a procedural map, generated by the game, of size 5,000 with seed 523218427. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Dannabell@4Netplayers mean?
Dannabell@4Netplayers publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2635 (Protocol): Game protocol 2635: your game has to be on the same version to join; cs168909 (Build): Game build 168909; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Dannabell@4Netplayers?
Dannabell@4Netplayers fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The server
Where is Dannabell@4Netplayers located?
Dannabell@4Netplayers publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 213.202.205.23:21300.
Is Dannabell@4Netplayers online, and how reliable is it?
Dannabell@4Netplayers is offline right now, last seen 5 days 4 hours ago. Over the last 7 full days it was up 30% of the time, 51 of 168 hours. Zongarust first saw it on 13 September 2026.
Which version of Rust does Dannabell@4Netplayers run?
Dannabell@4Netplayers runs Rust network protocol 2635 and build 168909 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Dannabell@4Netplayers?
Start Rust, press F1 to open the console and enter client.connect 213.202.205.23:21300. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.