TJs 4Netplayers Rust Server
Offline 213.202.205.4:20700 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on TJs 4Netplayers Rust Server?
Not enough of TJs 4Netplayers Rust Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 4 days 17 hours ago.
Players
How busy is TJs 4Netplayers Rust Server?
TJs 4Netplayers Rust Server is offline right now; it was last seen 3 days 14 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
How does TJs 4Netplayers Rust Server rank against other Rust servers?
TJs 4Netplayers Rust Server is #13,539 on player hours over the last seven days, in the top 57% of all ranked servers.
Rules and map
What are the rules and settings on TJs 4Netplayers Rust Server?
TJs 4Netplayers Rust Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does TJs 4Netplayers Rust Server run?
TJs 4Netplayers Rust Server runs a procedural map, generated by the game, of size 4,000 with seed 1234567890. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on TJs 4Netplayers Rust Server mean?
TJs 4Netplayers Rust Server publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include TJs 4Netplayers Rust Server?
TJs 4Netplayers Rust Server fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is TJs 4Netplayers Rust Server located?
TJs 4Netplayers Rust Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 213.202.205.4:20700.
Is TJs 4Netplayers Rust Server online, and how reliable is it?
TJs 4Netplayers Rust Server is offline right now, last seen 3 days 14 hours ago. Over the last 4 full days it was up 20% of the time, 19 of 96 hours. Zongarust first saw it on 3 October 2026.
Which version of Rust does TJs 4Netplayers Rust Server run?
TJs 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join TJs 4Netplayers Rust Server?
Start Rust, press F1 to open the console and enter client.connect 213.202.205.4:20700. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.