[Uz/Ru/Kz] #1 UzRust - Modded

Online EA 213.230.109.15:28015 checked 6m ago

weekly wipes vanillamoddedoxide
0/ 100
players now
0% full
2
7-day average
peak 7
#2,278
rank
top 10% · #238 in EA
4d ago
last wipe
weekly schedule
2d 21h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 10% of all ranked servers, top 41% in EA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe · high confidence

7 days
usual gap
between real wipes
7
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

2d 21h
Thu 1 Oct, 18:00 UTC
FW
9d 16h
Thu 8 Oct, 13:15 UTC
16d 16h
Thu 15 Oct, 13:15 UTC
23d 16h
Thu 22 Oct, 13:15 UTC
30d 16h
Thu 29 Oct, 13:15 UTC
37d 22h
Thu 5 Nov, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 13:15 UTC4d ago 7 – running 1
Thu 17 Sep, 13:44 UTC11d ago 7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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36 / 100
【蛋壳】10倍|9.25档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 21 on average
19 / 200
〈红牛〉 五倍6人服/9.22号新开 |新手入门|爆枪
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【独来独往】9.26新档|3倍|独狼Solo|秒造|拾取
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Rustoria.co - SEA Main
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Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [Uz/Ru/Kz] #1 UzRust - Modded?

[Uz/Ru/Kz] #1 UzRust - Modded wipes every Thursday at 13:15 UTC. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 4 days 7 hours ago. It publishes a weekly wipe schedule in its tags.

What does wipe day look like on [Uz/Ru/Kz] #1 UzRust - Modded?

Its recent wipes drew 7 players at their busiest, on average. On the latest wipe the crowd peaked 1 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 4.

Players

How busy is [Uz/Ru/Kz] #1 UzRust - Modded?

Right now [Uz/Ru/Kz] #1 UzRust - Modded has 0 players on 100 slots. Over the last seven days it averaged 2 players and peaked at 7. In the last 48 hours it was busiest at 11:00 UTC, with 7 players on average.

How does [Uz/Ru/Kz] #1 UzRust - Modded rank against other Rust servers?

[Uz/Ru/Kz] #1 UzRust - Modded is #2,278 on player hours over the last seven days, in the top 10% of all ranked servers and #238 in Asia.

Rules and map

What are the rules and settings on [Uz/Ru/Kz] #1 UzRust - Modded?

[Uz/Ru/Kz] #1 UzRust - Modded gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does [Uz/Ru/Kz] #1 UzRust - Modded run?

[Uz/Ru/Kz] #1 UzRust - Modded runs a procedural map, generated by the game, of size 3,500 with seed 201110278. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on [Uz/Ru/Kz] #1 UzRust - Modded mean?

[Uz/Ru/Kz] #1 UzRust - Modded publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [Uz/Ru/Kz] #1 UzRust - Modded?

[Uz/Ru/Kz] #1 UzRust - Modded fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

The server

Where is [Uz/Ru/Kz] #1 UzRust - Modded located?

[Uz/Ru/Kz] #1 UzRust - Modded lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 213.230.109.15:28015.

Is [Uz/Ru/Kz] #1 UzRust - Modded online, and how reliable is it?

[Uz/Ru/Kz] #1 UzRust - Modded is online right now. It last restarted about 17 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [Uz/Ru/Kz] #1 UzRust - Modded run smoothly?

Over the last 48 hours it ran at 222 server fps on average, never below 187. It carried up to 74,489 entities: buildings, deployables and everything else in the world. It used up to 2,857 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [Uz/Ru/Kz] #1 UzRust - Modded run?

[Uz/Ru/Kz] #1 UzRust - Modded runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [Uz/Ru/Kz] #1 UzRust - Modded?

Start Rust, press F1 to open the console and enter client.connect 213.230.109.15:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://uzrust.uz/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,EA,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^w
Weekly Wipes every week.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

EA
East Asia Listed under East Asia in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.